#121
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#122
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Look at class-based XP penalties. When EQ game out, the knowledge of group roles wasn't well-known, so the devs ran on the assumption that a hybrid of warrior and druid, or warrior and cleric, was more powerful and more versatile than either parent class, so a massive 40% penalty was applied. Then, after EQ was out for a while, they realized that each group member has a role to play, and that specialization is just as valuable as versatility, so they removed the class-based penalties because they weren't relevant to the MMO dynamic. Yet, here we are with class penalties because they were present in classic EQ. Even though the community and even the creators of the game themselves admitted they screwed that one up, here it is, because there it was. | |||
Last edited by Lucia Moonglow; 12-07-2014 at 05:15 AM..
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#123
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Oh humanity.. [You must be logged in to view images. Log in or Register.] | |||
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#124
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yeah, its the typical shitty nerf everything and then when people say its wrong tell them to dig up evidence. How about the shitty devs dig up evidence before breaking the game. roflcopter
And im sorry, but the FD fix doesn't make up for the nerf, maybe if you are a shitty monk player it does, but not for people who master the class | ||
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#125
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#126
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You really don't have any justification to complain like you are here apio. You are playing a 100% free game. A game that only exists because of the Devs. Criticize devs in a game where your subscription pays their salary all you want. If you were to take that attitude with these devs in public face-to-face im pretty sure your approach would be different or it would be likely met with a jab to the jiblets. Grow up bro, you are embarrassing yourself.
" How about the shitty devs dig up evidence before breaking the game." - apio Really dude? You and your generation are really becoming intolerable. Go fuck yourself you entitled little cunt. I bet you think you should be paid $15/hr at your fast-food job too. | ||
Last edited by Calibretto; 12-07-2014 at 10:11 AM..
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#127
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Everyone ITT that thinks I'm concerned with Monk ability to solo needs to learn to read. I soloed guards in HK, every other level after 6 or so I was grouped. I'm talking about being overshadowed in group dynamics.
If a class doesn't have something they excel at, I feel like that's a problem. Rangers track and have bows, SK can tank and are master agro machines, etc. Every other class has its niche, and monks are overshadowed by both tanks and dps. I even see charmed enchanter pets doing damage on par with me in the group, making my presence redundant. I already sold all my gear and rolled a chanter. At least I'll have a defined purpose for my class. Inb4 monks pull, lol pulling alone doesn't make a class enjoyable, it's more work for less reward. | ||
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#128
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For all its pros and cons (and some will say either about the following fact), EQ wasn't known for having class balance. Depending on era some classes were definitely "less useful" (to use a kind way of describing it) than others. Even within that framework, monks are hardly the worst off in classic EQ. | |||
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#129
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#130
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