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  #241  
Old 03-22-2023, 07:12 PM
socialist socialist is offline
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It isn't "way slower," it's like 7% less for the group. It isn't even noticeable unless there's like 3-4 hybrids in the group.
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  #242  
Old 03-23-2023, 07:09 AM
Fammaden Fammaden is offline
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My experience was that a group would invite a bard, a paladin, or an SK but they would have second thoughts on a troll/ogre unless they were thirsty for a tank. But most avoided rangers like the plague, and adding a second hybrid was not ideal to most.

But really the penalty is primarily only punishing to the person leveling the hybrid. And even then I'd be ok considering it up to level 50, but leveling 51+ after Kunark with a 40% penalty is BRUTAL, and the penalty stays in for a long ass time. Its there for all of Kunark and into Velious I believe, fuck that.

More power to the people leveling bards and rangers for Velious raiding efforts but it won't be me.
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  #243  
Old 03-23-2023, 07:12 AM
Fammaden Fammaden is offline
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Quote:
Originally Posted by DeliciousHalflings [You must be logged in to view images. Log in or Register.]
Shouldn't remove legacy items. Period. Some of them offer so much of an advantage that it's genuinely unfair to people who don't want to cheat via account sharing to not be able to get one. It eventually only became tolerable once most of the items became pure novelty (Manastone is useful up until after PoP, if you knew how to make full use of it)

There's already so many changes to p99 to compensate for the uncontrollable shitty behavior from the community (variant timers, quakes, having to actually have GM enforced raiding rules, etc) that leaving in some things that will only add to the server population because people WILL play just to be able to farm one themselves. Same with Guise, Rubi, LR armor, etc.

Lotta people don't have the time to even make it to the appropriate level to farm the items themselves before they're removed. Things like legacy items only favor people like myself who work from home on their own schedule and can play as many hours a day as they want.
Or just don't have legacy items at all. The point has been made that lots of servers in the classic era opened up after the items had been removed already. The legacy camps cause a ton of problems and greed and shit behavior in the community and impacts server culture so hard. Keep them out of green 2.0 and add them back in for 3.0 maybe.

But I know this isn't happening, so best we can hope for is a revamp of the /list system.
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  #244  
Old 03-23-2023, 03:46 PM
DeliciousHalflings DeliciousHalflings is offline
Kobold


Join Date: Jan 2022
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Quote:
Originally Posted by Fammaden [You must be logged in to view images. Log in or Register.]
Or just don't have legacy items at all. The point has been made that lots of servers in the classic era opened up after the items had been removed already. The legacy camps cause a ton of problems and greed and shit behavior in the community and impacts server culture so hard. Keep them out of green 2.0 and add them back in for 3.0 maybe.

But I know this isn't happening, so best we can hope for is a revamp of the /list system.
Leaving them in > not having them at all. Leaving them adds more things for people to camp at endgame, rather than more bottlenecking for other camps. There is no benefit to taking them out. It's p99. There is no actual discipline for people who fuck around. There's gonna be camp problems whether they're left in or not.
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  #245  
Old 03-23-2023, 03:58 PM
Jimjam Jimjam is online now
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Quote:
Originally Posted by socialist [You must be logged in to view images. Log in or Register.]
It isn't "way slower," it's like 7% less for the group. It isn't even noticeable unless there's like 3-4 hybrids in the group.
And even then the main reason it is slower is because that is 3-4 less pets doing npc dmg instead of PCs using 6/22 weapons unhasted with only 100 str.
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  #246  
Old 03-23-2023, 05:48 PM
Fammaden Fammaden is offline
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Yeah to be fair its hard to get in a group as a rogue too for that reason.
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  #247  
Old 03-23-2023, 07:34 PM
DeliciousHalflings DeliciousHalflings is offline
Kobold


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Quote:
Originally Posted by Fammaden [You must be logged in to view images. Log in or Register.]
Yeah to be fair its hard to get in a group as a rogue too for that reason.
I'm gonna be maining Druid and will gladly aggro kite with a Rogue duo when I get lonely. Rogues are just a DoT that can die.
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  #248  
Old 03-23-2023, 08:35 PM
cd288 cd288 is online now
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Quote:
Originally Posted by Fammaden [You must be logged in to view images. Log in or Register.]
Or just don't have legacy items at all. The point has been made that lots of servers in the classic era opened up after the items had been removed already. The legacy camps cause a ton of problems and greed and shit behavior in the community and impacts server culture so hard. Keep them out of green 2.0 and add them back in for 3.0 maybe.

But I know this isn't happening, so best we can hope for is a revamp of the /list system.
The point about server openings is nonsensical. If that’s the argument we’re going with then Green 2.0 should just start a couple months before velious.
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  #249  
Old 03-23-2023, 11:25 PM
socialist socialist is offline
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On a fresh server, there's such an incredible shortage of tanks that nobody will give a flying fuck about the XP penalty. Even as a ranger, which was what I rolled on day 1 of green, I don't think I spent more than five or ten minutes LFG at any given time for the first month. It's the same thing right now pre-50, by the way. Try leveling a char lately? There will be literal entire days where you go from group to group and gain multiple levels in your 30s without ever having a tank. At best you'll have a monk, and even that is kind of uncommon because 75% of the people who make monks now are fungi twinks who just solo to 45ish.

Playing any tank class on a fresh server is like being the sole girl at a 90s LAN party. You'll get tells non-stop asking if you want to join groups. You have to go anon when you're busy so you can get some peace and quiet. Doubly so if you're a hybrid, because warriors kind of blow unless there's an earth pet. And since everyone's probably wearing banded at best for the first several weeks, and heals do a fraction of anyone's health bar, rangers are pretty much the best tanks until the plate-wearers start getting some real gear. The ability to hold aggro, provide snare in the process, and pull with Harmony in Unrest/MM/HK/CT, all while tanking every bit as well as a warrior, is just straight overpowered.

Nobody will ever even mention the XP penalty. Same goes for the knights, though they're so rare that it barely matters. The odds of having even two hybrids in a group are miniscule, and I don't think I saw three hybrids in one group through all of classic.
Last edited by socialist; 03-23-2023 at 11:36 PM..
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  #250  
Old 03-23-2023, 11:29 PM
Trexller Trexller is offline
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how about rogean just pulls the plug on EQEMU and you all go touch grass
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