#111
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I'm also not a veteran, I joined p99 last year, so I do not stand to benefit from these legacy systems. Proud to be casual though, the idea that you have to be at 50 raids a month to spend the points you earn does not appeal to me at all. If someone wants to raid twice a month and only buy one item a year, thats justice. There's a reason why some of the casual guilds have been around for years while the top guilds burn out and have to reform.
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#112
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Some of us have lives outside of elfsims and train related hobbies. | |||
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#113
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Our guild does cap DKP monthly to encourage you to spend it on upgrades instead of hoarding it. We have a minimum ra requirement to bid past a certain amount. We also do open guildchat bids so everyone knows who wants what and how badly. this system seems to fairly gear people and i really have no complaints | |||
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#114
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#115
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DKP systems work themselves out so long as they aren't too terribly stupid.
I knew of one guild on live where items all had a set price and the person who put in for the item with the top DKP won the item for that minimum. Problem was after 9 years in the guild there were 3-4 people who could win BiS in each expansion and stay on top. Expansion locked servers like P99, Al'Kabor and other emulated servers have an interesting problem to deal with in that your gear remains relevant even if you took a 3 year break. So you don't need a complete overhaul in your gear like you would on live to make your character useful after several expansions out of the loop. This makes there be a much more compelling case for some sort of decay system. But I've always viewed DKP as a currency paid out for your time raiding or helping your guild. So taking it away because you've been gone about sounds pretty stupid. There are other ways to prevent people from disappearing and then coming back to snag all the best stuff from people who are new or continually active.
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#116
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Offer valid until until 6/31/2016
Not valid with other offers Blackout dates may apply | ||
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#117
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So if someone shows up once a month and raids and gets a nice item...then great. We raid a LOT in AG. If someone attended every raid in AG they certainly would be hardcore...without a doubt. All hours, batphones are flying and content is dying. But none of it is required and if you show up to just one of those then you avoid rot. I believe this shows that we value the person rather than what they "bring to the table" in a guild that is designed to be a raiding guild. We make no apologies about being a raiding guild and making everything available, but we don't push high end pressure and what ultimately leads to burnout. Patience and progressive activity is the key to sustainability. | ||||
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#118
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Sounds doable Nemce. My original post was just due to the fact I only did dkp guilds during live, a lot, and feel i know the problems, and some solutions. your dkp rot is also a good solution.
Stepping back from pixel lust, the goal, right, is to prevent frustration for newer members, and to prevent a permanent top rank of players who can win any time they want, always. One wants things to get mixed up. It's not about "rewarding" people who aren't putting in effort. It's about making sure a dkp system doesn't harden into a fixed loot hierarchy. That is why my personal fave is the /gu open bidding strat. Get two drunk raiders and egg them on and boom, at the end someone has just dropped 80% of their dkp. And everyone has a good laugh the next day ) edit: that is how i got my talisman. we had just got into vex thal, and first one was reserved for the MT. Next one, I dropped megatons of dkp in bidding. Then I started saving again. Used to raid nearly every day back then, ah youth.
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go go go
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Last edited by Sadre Spinegnawer; 06-03-2016 at 04:49 PM..
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