#12
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Quote:
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Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | |||
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#14
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Iv heard a Really good Enchanter on fleek is key
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#16
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I've done most of the zone as monk and shaman... don't get me wrong, it's a world of pain - but doable as a minimum. There's not much "special" about the zone; you just need a group that's balanced, competent, and patient. It's the same recipe that makes any group successful, but turned up to 11 because everything is resistant, hits like a train, and has tons of HP.
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#17
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utilize water aggro to your benefit, flop classes and shaman are necessary. we 5 man it regularly for wavecrasher farming/netted kelp/gem sales.
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Fugues - 60 bard <Anonymous>
<ANONYMOUS> | ||
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