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Old 03-14-2017, 08:12 PM
Symbioticforks Symbioticforks is offline
Sarnak

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Default AC soft caps on P99 / Shield AC

I would like to know if there's ever been any confirmation on AC soft caps.

How much AC does a Silver Dagger of Destruction really provide?

If AC softcaps are in the game and the following is correct when equipped with a Silver Dagger of Destruction, you'll only receive 3 AC (provided you're already at 75 AC soft cap) instead of the 50 listed on the item or the 85 displayed on your ui when equipped.

Soft Caps
Cloth..........= ~75 worn AC (yes its really that low)
Leather......= ~100 worn AC
Monk..........= ~120 worn AC (if they are under 15 stone wieght)
Chain.........= ~200 worn AC
Plate .........= ~300 worn AC

AC returns after the soft cap has been reached
45%: Warrior (from Devs)
33%: Knight (from Devs), Monk (reportedly equal to Knight? via Zajeer?)
23%: Cleric, Bard (via L2), BZR (rough estimate based off of parsing)
17%: BST, Ranger (BST is ~1/2 of the monk, ranger hearsay)
6%: Druid, Enc, Mag, Nec, Wiz (~1/3 of BST -- Druid was quoted as "lowest")
Rogue, Shaman? Probably they are close to cleric returns.

taken from http://reborninfire.proboards.com/thread/37

A developer would easily know the answer to this.

Do shields provide AC past the soft cap? and if so..

A warrior is able to Bash with Orb of the Infinite Void so is that a shield then?

How about Barrier of Sound?

With Barrier of Sound you're either getting 40 AC or 2.4 AC. No class with Bash is able to equip so without testing a parse it's impossible determine it's status as an actual Shield. (assuming Bash qualifies a secondary as a Shield)
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Old 03-15-2017, 07:39 PM
Symbioticforks Symbioticforks is offline
Sarnak

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This information was given to the players in classic by the developers, so in the interest of keeping it classic I would hope a developer here would do the same.
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Old 03-16-2017, 03:12 PM
Jimjam Jimjam is offline
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Your information is from the PoP era system (or later)

For velious the caps are:

289 (priest and melee)

385 (caster)

Shields shouldn't be counted twice at this stage.

It seems slightly ambiguous what soft caps were (whether on worn, worn+spell or both), but the returns after cap were minimal.

https://www.project1999.com/forums/s...ad.php?t=48312
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Old 03-16-2017, 09:14 PM
Symbioticforks Symbioticforks is offline
Sarnak

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I appreciate the effort you took in your response. I went over that information, but still seems like speculation. Where's a comment from any P99 developer, these are custom servers after all.
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Old 03-19-2017, 07:53 AM
lurk lurk is offline
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That is not how AC works
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Old 03-19-2017, 07:55 AM
Doctor Jeff Doctor Jeff is offline
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Quote:
Originally Posted by shirunei [You must be logged in to view images. Log in or Register.]
Fight a mob, sit and look at the dmg you're taking. Take a piece of gear off sit again. When the mobs max hit changes you have dipped below your soft cap.
lmao what that won't happen
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Old 03-19-2017, 11:42 AM
Naethyn Naethyn is offline
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Orbs are not marked as shields so they do not give the shield ac bonus that is outside the brackets like iksar ac.
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Old 03-19-2017, 03:04 PM
Jimjam Jimjam is offline
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Quote:
Originally Posted by shirunei [You must be logged in to view images. Log in or Register.]
Fight a mob, sit and look at the dmg you're taking. Take a piece of gear off sit again. When the mobs max hit changes you have dipped below your soft cap.
To determine how much damage they do a mob rolls a dice with 20 sides. Each side has a fixed number. Having high AC compared to a mobs attack weights the dice so low numbers are more likely to be rolled. Low AC compared to ATK weights the dice towards the high numbers.

AC can not change what the 20 possible hit values can be, just how highs vs lows are likely to be rolled.
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