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  #61  
Old 04-12-2019, 10:13 PM
DMN DMN is offline
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Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
If you want to be strictly accurate, the damage caps are 10, 14, and 30, in the sense that the game caps effective weapon base damage, not actual damage dealt. If you give a Throneblade of the Ykesha to a level 1 character, as he levels it'll count as a 10/51 weapon, then 14/51, 30/51, and at level 30 he'll finally get the full 33/51 out of it. This distinction might seem minor (and in practice, it is), but knowing it will explain why high-strength melee types like Ogres commonly achieve maximum hits for 30+ damage during the teens.

Danth

Not so sure about hitting 30 in your teens. Even if you put all your starting points into strength on an ogre I don't think it's enough to change your damage multiplier by then. I seem to recall level 30ish being about the time non-ogres start seeing an improved multiplier, maybe mid 20s if you have some higher level character str buffing you and/or a masive twink job.
Last edited by DMN; 04-12-2019 at 10:37 PM..
  #62  
Old 04-12-2019, 10:22 PM
Danth Danth is offline
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I take it you've never played a melee on P1999? Perhaps you don't watch your melee scroll by? Heck, given a 14 damage weapon my human characters see hits for in the low 30's by the upper teens. An Ogre would do it a bit sooner.

Danth
  #63  
Old 04-12-2019, 10:34 PM
DMN DMN is offline
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I should have added " a higher level character buffing you and/or highly twinked out".

To hit for more than 28 at level 15, you'd need over 200 str to see an improved multiplier. I also meant 30 for non ogres, maybe 25ish for ogres.
  #64  
Old 04-12-2019, 10:37 PM
Danth Danth is offline
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Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
I should have added " a higher level character buffing you and/or highly twinked out".

To hit for more than 28 at level 15, you'd need over 200 str to see an improved multiplier. I also meant 30 for non ogres, maybe 25ish for ogres.
Varies a bit, for sure, but most anyone should be seeing scaling by the late teens. I've heard of a sufficiently geared/buffed Ogre seeing 30+ damage hits by level 13, but have not witnessed it personally. On various character I've leveled I usually start seeing damage scaling past the base values around level 16-17.

As an aside, P99's melee scaling is not nor has ever been quite right. Historically my level 1-5 lowbie characters in the original game could hit for 13 with a 6 damage weapon. They only hit for 12 on P1999.

Danth
Last edited by Danth; 04-12-2019 at 10:39 PM..
  #65  
Old 04-12-2019, 10:43 PM
DMN DMN is offline
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Ya, I certainly don't/wouldn't remember anything that specific. I only remember my friend's ogre i was leveling with as a troll and he got the multiplier about 5 levels before I did and my non ogres usually get the bonus around level 30. I wasn't a big fan of twinking back then beyond a set of bronze armor ana halfway decent weapon.
Last edited by DMN; 04-12-2019 at 10:53 PM..
  #66  
Old 04-12-2019, 10:48 PM
Danth Danth is offline
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No worries. Sorry if I seemed a bit snappy, P99 melee is just a bit of a lingering sort spot for me since it's never been quite right.

Danth
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