#91
|
||||
|
Quote:
__________________
[60 High Priest] Nitsuu (Halfling) member of <Venerate>
The A-Team (Member) Project1999 - 2014 The Faceless Order (Leader) EQ Test Server - 2012-2014 Addiction (Officer) EQ Mayong - 2009-2010 Wudan (Member) EQ Rallos Zek - 2003-2004 Elven Crusaders (Officer) EQ Rallos Zek - 2000-2003 | |||
|
#92
|
||||
|
Quote:
| |||
|
#93
|
||||
|
Quote:
Y'all are spoiled and should prolly be playing a game that's not EQ if you don't like it. | |||
|
#94
|
|||
|
Thank you!!!!
| ||
|
#95
|
|||
|
Thanks guys! I know this means more work for admins and staff, I really appreciate what you guys are doing.
I'm hopeful that the decision will be made to prevent people from logging into both simultaneously. I would also like to see you reconsider allowing /move. Let the racers stay on blue. And one more time... thanks! | ||
|
#97
|
||||
|
Quote:
Case in point, I can only play during peak times for 1-2 hours. I matched what I did in one night on a HYBRID (erudite pally) what I did in 2 nights on my troll shammy. Game just wasn't made to support 75 people in the starting zones on off peak times | |||
|
#98
|
|||
|
The big deal that people need to keep in mind is that Nilbog & Rogean have been doing this for a decade. They understand numbers in terms of player count, peak and off hour play, accounts made, trends in playstyles and zones used, etc. They have more raw data on pre Luclin (or even pre Velious for that matter) Everquest than anyone else left alive at this point. If the crew are rolling out a second server, keep in mind that they are convinced there are really good reasons for it.
Don't mistake my optimistic opinion as white knighting though. I still think they're dead wrong about the magician pet issue and how Verant fixed it in 24 hours when they were aware of it, and the bleached white walls of zones is still a major bummer. | ||
|
#100
|
||||
|
Quote:
I'm actually on the staff's side, not the whiny playerbase's who are mad they can't find mobs to kill. Releasing a second server is more expensive for them and goes against the "classic EQ experience" mission since it'll divide what is almost a classic game world population just so manchildren with jobs can advance faster than they can right now. Sorry the truth triggers you so much. | |||
|
|
|