#11
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Spine Break effect:
Paralyzing Poison 1 Increase Poison Counter by 2 2 : Decrease Movement Speed by 95% 3 : Decrease Attack Speed by 50% I tested intimidation after I landed Spine Break figuring I’d have an easy fear kite on the off chance intimidation hits. When intimidation lands The mob does not fear and acts rooted until Spine Break: Paralyzing Poison 1 wears off and then the fear effect sends the mob sprinting to its friends. Is the 95% movement decrease supposed to be a root by design and not snare? | ||
#12
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It's a root + slow. When the effect ends, which can terminate randomly like other roots, both the root and the slow end. There is snare poison line if you're trying to fear kite.
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#13
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Quote:
Please let me know if it's clearer now.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||
#14
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Quite honestly, I feel like they ruined my intent with the tHriTy aLteRnaTiVes, and as such I still hate it. It's not a convenient path. It's vendor bought. Make poison is not a skill to be saving coppers over.
For reference, this is the bad guide I murdered in favor of mine: Quote:
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Last edited by Cecily; 04-07-2023 at 02:34 PM..
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#15
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Quote:
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Last edited by Cecily; 04-07-2023 at 02:44 PM..
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#16
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Well, I tried to make it work for everyone. If someone wants your "convenient" path, they just read down the left column. If they want to save their pennies, they can look to the right.
Alternatively, we could have two separate tables, but that felt unnecessary.
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | ||
#17
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Quote:
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#18
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The table looks worse to me than the way it was before (no offense).
The saving pennies route that was suggested was also just a really bad route. Grave Mold, Embalming Dust, Ashroot and even Whore's Bane are not practical to farm in large numbers. I vote that it just be removed from the guide. The Permafrost (Amnesic Lolium) and Sol A (Choking Asmag) poison supplies are probably the only practical ones to farm for any attempt to save money. This because they actually make a poison that is not useless (damage over time), and also because farming in those zones is already lucrative. | ||
Last edited by jolanar; 04-07-2023 at 04:34 PM..
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#19
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Quote:
But help me understand: if you're a poor rogue with limited plat, isn't it possible you'd care more about getting your poison making up to a level where you can make cool poisons, vs. making some lesser potions that you can use ... but are still lesser? Whoever added the "thrifty" path must have had a desire to improve poison making more cheaply ... wouldn't other rogues, potentially?
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||
#20
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Quote:
They are mostly going to be things you use when soloing anyways, outside of niche applications. For example you aren't going to be the person that snares in your group as a rogue because 1: that would be insanely expensive and 2: you wouldn't have enough bag space as each poison takes up 1 bag slot. Even if you farmed the ingredients, the cost of the vial and the suspension alone make doing combines expensive. If I remember correctly, Lined Vials are 4p and Sealed are 6p. The suspensions aren't cheap either. The actual 'ingredients' part is the "cheap" part of the combine. Additionally, the concept of Oppurtunity Cost means you would be better off farming plat and then converting that into vendor bought materials than you would be trying to farm materials. Even at low levels. That's why I mentioned Perma and Sol A because those also double as normal plat farms. Anyways that's just my 2c. | |||
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