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  #11  
Old 02-19-2025, 07:34 PM
unroot unroot is offline
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Originally Posted by Ennewi [You must be logged in to view images. Log in or Register.]
https://web.archive.org/web/20011214...org/movies.asp

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my brain immediately looks at that NToV Koi pic of the guild pulling it out of the pond and I get sad again about how this server rooted the dragons and made ToV an unplayable and unclassic zone

sadge
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  #12  
Old 02-19-2025, 07:43 PM
loramin loramin is offline
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I'd like to see ToV be classic also, but we all know how cheesy fights would be in that zone if the staff unrooted the dragons tomorrow (because we saw what happened before the dragons were rooted ... and it certainly wasn't classic EQ raiding).

Everyone hates on the dragon roots, but instead of simply complaining I wish just one person would propose a way to remove them ... without bringing back the cheese with it.
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  #13  
Old 02-20-2025, 10:27 AM
unroot unroot is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
I'd like to see ToV be classic also, but we all know how cheesy fights would be in that zone if the staff unrooted the dragons tomorrow (because we saw what happened before the dragons were rooted ... and it certainly wasn't classic EQ raiding).

Everyone hates on the dragon roots, but instead of simply complaining I wish just one person would propose a way to remove them ... without bringing back the cheese with it.
we have come to the consensus multiple times that leashing dragons at nToV exit is the solution to solve the issue of multiple guilds competing in the zone at the same time AND solves the complaints people have of pulling to entrance

they can't implement this solution because rogbog is mia, is what it is but the solution is easy
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  #14  
Old 02-20-2025, 11:57 AM
WarpathEQ WarpathEQ is offline
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Quote:
Originally Posted by unroot [You must be logged in to view images. Log in or Register.]
we have come to the consensus multiple times that leashing dragons at nToV exit is the solution to solve the issue of multiple guilds competing in the zone at the same time AND solves the complaints people have of pulling to entrance

they can't implement this solution because rogbog is mia, is what it is but the solution is easy
Gotta love there is account named unroot that has been here since 3/22 with 10 posts, the guy is literally here to only discuss unrooting dragons [You must be logged in to view images. Log in or Register.]

I was thinking same thing, all NToV mobs leash 100 locs from their spawn point, nothing is rooted that way you can reposition and/or split mobs but you can't do any train outs and have to fight everything relatively closely to spawn.

Imagine if multiple guilds actually had to work together on things like trips and not being able to kill vulak until they collaborate due to blockers (or even remove blockers and have vulak's call override the leash mechanic)
Last edited by WarpathEQ; 02-20-2025 at 12:00 PM..
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  #15  
Old 02-20-2025, 12:21 PM
unroot unroot is offline
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Originally Posted by WarpathEQ [You must be logged in to view images. Log in or Register.]
Gotta love there is account named unroot that has been here since 3/22 with 10 posts, the guy is literally here to only discuss unrooting dragons [You must be logged in to view images. Log in or Register.]

I was thinking same thing, all NToV mobs leash 100 locs from their spawn point, nothing is rooted that way you can reposition and/or split mobs but you can't do any train outs and have to fight everything relatively closely to spawn.

Imagine if multiple guilds actually had to work together on things like trips and not being able to kill vulak until they collaborate due to blockers (or even remove blockers and have vulak's call override the leash mechanic)
lol i can't remember my other account info, im Tofat on the server and have been pounding the table about this since it happened
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  #16  
Old 02-20-2025, 01:21 PM
Ekco Ekco is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
I'd like to see ToV be classic also, but we all know how cheesy fights would be in that zone if the staff unrooted the dragons tomorrow (because we saw what happened before the dragons were rooted ... and it certainly wasn't classic EQ raiding).

Everyone hates on the dragon roots, but instead of simply complaining I wish just one person would propose a way to remove them ... without bringing back the cheese with it.
p99 is cheese though, by design.

due to forever classic i'd argue the way every level 60 raider is BIS is way more laughable than cheesing Tov

until this place auto wipes at the exact second Luclin launches on the timeline from the day a server is started here, this is all beta testing custom nonsense and everyone is using infinite time as a cheat engine.

it's a casual theme park, and that's fine. but nothing here is classic so picking and choosing what things should be harder is insanely funny to me

when literally one line of code to auto wipe and restart the boxes on two dates fixes 99% of the problems people have
Last edited by Ekco; 02-20-2025 at 01:23 PM..
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  #17  
Old 02-21-2025, 10:48 AM
Rygar Rygar is offline
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The (tiny) part of my programming brain thinks is easier to allow ToV dragons to summon without taking damage. Probably reduce refresh to 6 seconds.

You could still pull to exit but would be a slaughter fest
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  #18  
Old 02-22-2025, 09:36 PM
Salaryman Salaryman is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
I'd like to see ToV be classic also, but we all know how cheesy fights would be in that zone if the staff unrooted the dragons tomorrow (because we saw what happened before the dragons were rooted ... and it certainly wasn't classic EQ raiding).

Everyone hates on the dragon roots, but instead of simply complaining I wish just one person would propose a way to remove them ... without bringing back the cheese with it.
The purpose of the server was to have a museum of what EQ was, not have people play like they used too, sad to see the original vision squashed by some new young "talent"
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  #19  
Old 02-23-2025, 10:02 PM
Rygar Rygar is offline
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Quote:
Originally Posted by Salaryman [You must be logged in to view images. Log in or Register.]
The purpose of the server was to have a museum of what EQ was, not have people play like they used too, sad to see the original vision squashed by some new young "talent"
To your point,training trash away like it is on P99 was not classic in the least. Pathing never worked that clean in era. So pulling to zone never was
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  #20  
Old 04-27-2025, 05:40 AM
Vianna Vianna is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
I'd like to see ToV be classic also, but we all know how cheesy fights would be in that zone if the staff unrooted the dragons tomorrow (because we saw what happened before the dragons were rooted ... and it certainly wasn't classic EQ raiding).

Everyone hates on the dragon roots, but instead of simply complaining I wish just one person would propose a way to remove them ... without bringing back the cheese with it.
There was not much cheese. Just was a lot more player skill involved. You just seem to think the way you played EQ back in the day was the way everyone played it.
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