#11
|
|||
|
I’m certain these sorts of faction/race/class variables are implemented in p99 because no matter how hard an Iksar necro farms hobbit faction in runneye: they won’t chase a pvp fight with a hobbit who worships Karana into the cleric/Druid guild of rv.
__________________
I chime in, you chime in, we all chime in.
| ||
|
#12
|
|||
|
My iksar necro is max ally with hobbit clerics and druids. The faction modifiers on p99 are counted at character creation and can be overcome with personal faction work. It is my.understanding that this is not how they should work. They should be persistent and calculated always after your personal faction.
| ||
|
#13
|
|||
|
Correct.
| ||
|
#14
|
||||
|
Quote:
I don't think P99 follows that system though. I remember early on an Innoruuk human had trouble in Neriak here, when in the live game even an Agnostic human had no trouble. Also, every faction I've set my mind to work on here would end up Ally level in the end, with even some of the combos like my Dark Elf Magician following Innoruuk being warmly with the guards in Kaladim. But I could be wrong. That theory could be tested by someone making a Half Elf Bard of Veeshan and working on Cabilis factions. I'd consider doing that if bards didn't scare the hell out of me. | |||
Last edited by tadkins; 05-19-2021 at 03:00 AM..
|
|
|
|