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#1
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Tradeskills: Is there any correlation to item difficulty and chance to raise skill?
Hey all.
I am working on training up my blacksmithing. My strength is around 200 and my wisdom is around 95. My starting skill was [182] and is did 90 combines of Fine Plate Visor (trivial 195). I ended up only getting 7 skill-ups, to [189]. Is that normal at this stage of training? Could I improve my success with skill-ups if I attempt combining a higher trivial? Thanks for your help! - Krixis <Dawn Believers>
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Krixis Epistaxis (57 Master) <Dawn Believers>
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#2
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I always try to skill on recipes that I'm close to being trivial with
Daldaen shows the formula and some math in this reply: https://www.project1999.com/forums/s...21&postcount=7
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Kav
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#3
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Check out the EQ Traders website:
http://www.eqtraders.com/articles/ar...p?article=g256 Quote: "You have up to 100% greater chance of a skill up on a successful combine than you have on a failed combine. Your stat will 'mitigate' the difference between a failed combine skill up and a successful combine skill up." Taking the above, you are better off doing the items where you are closer to the Triv of that item than doing higher level items. You are more likely to be successful on combine so more chance of a skill-up. Also the higher level items are most likely to be more expensive for components. | ||
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#4
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You’ll notice a tremendous decline in skill gains as you approach and pass 200 skill. Successes give you a better chance of a skill up than a fail does, so working on non-trivial combines that you can reliably craft tends to work out better, but regardless of skill level a success is a success and a fail is a fail.
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#5
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There is a correlation, in the sense that you have less chance to skillup on failures... So the highest the skill difference the less chance to succeed, hence to skill up...
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#6
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Quote:
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Krixis Epistaxis (57 Master) <Dawn Believers>
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#7
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Thanks for your input, everyone. I've been sticking close to trivial level combines to maximize my returns. Glad to hear that's ideal for skilling up too
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Krixis Epistaxis (57 Master) <Dawn Believers>
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#8
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There is not supposed to be, but there is.
I was a huge tradeskiller in the classic era, and the advice on EQ Traders (and everywhere else) was clear: success rates have no effect on skill learning, only on how many items you create. Now, there was plenty of "knowledge" that was passed around in that era that was false, but tradeskillers tended to be extremely data-driven and I'm almost certain someone had done research to prove as much. Thus, I'm at least 80% certain that the tradeskill algorithm we have here is not classic, and is based on changes they made after the classic era. But sadly I haven't been able to find the research to support that since EQ Traders is blocked from the Wayback Machine.
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