#761
|
||||
|
Quote:
Proof: https://www.project1999.com/forums/s...4&postcount=17 | |||
Last edited by Dolalin; 11-29-2019 at 04:16 PM..
|
|
#762
|
||||
|
Quote:
Dolalin surely charm wasn’t this reliable, riskless and effortless on live in this era, use your powers for good this time, not evil. | |||
Last edited by WaffleztheAndal; 11-29-2019 at 04:23 PM..
|
|
#763
|
|||
|
There were a lot of little charm bugs and things that made charming less attractive on Live than it is now.
1) Nobody had GCD refresh items 2) Tashan line was resistable until May 1999 3) CHA *might* be giving too much of a charm duration bonus here 4) Charmed pets would randomly not obey /pet commands 5) Charmed pets would randomly attack groupmates 6) Mobs 35+ *probably* had higher MR across the board 7) Pets in groups should steal a full share of xp if they outdamage the entire group That's off the top of my head. It's not just any one thing. | ||
|
#764
|
||||
|
Quote:
| |||
|
#765
|
|||
|
3 and 7 are already bugged.
6 I don't have enough proof for. 4 and 5 are mechanics bugs the staff probably won't implement. 1 is game knowledge. I haven't bugged 2 yet though tbh. | ||
|
#766
|
||||
|
Quote:
| |||
|
#767
|
|||
|
Implement 4 and 5 and unnerf pet daggers
| ||
|
#768
|
||||
|
Quote:
| |||
|
#769
|
|||
|
That list would be minor inconveniences no chanter or group will care about. Would not stop enchanters from charming nor the salty salty tears.
| ||
|
#770
|
||||
|
Quote:
| |||
|
|
|