#11
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I personally don't think we should change anything, but in the spirit of this thread...
Instead of a pre-determined number, when a mob (say naggy) spawns, all the guilds present to do it come up with a number. Say DA says "we'll do it with 24", then IB could be like "well, we'll try with 23", then DA would reply with "Ok, we'll go 22 then!"... this would continue until one guild says "We'll try it with #" and the other is like "Fine, go for it." Say Divinity does Naggy with 14, next week they'll know they can do it with 14 and so will everyone else, so to get the mob - you'll need to attempt it with less. Since in this example, Div killed it with 14 the next time they get to start and they say 14 - so to have a shot at the mob, DA, DW, IB, Doze, etc would have to attempt it with 13 or less. That would really ensure the mob went to the most "skilled" and "not zerg" guild - but I personally don't have a huge problem with the way things are tbh. | ||
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