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#1
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Would anyone want to be my "Enchanter Mentor"?
I'm giving serious thought to trying an Enchanter later today when I wake up, but to be honest I've been putting it off due to how intimidating the class looks. I know it can do so much, like solo crazy things that other classes can only dream of, but I've also been afraid of not having the skill and management ability required. However I'm still on the search for that class I can ultimately get into and so I plan on trying it out.
I already have so many questions and will probably have many more throughout the journey. Too many and you guys probably won't appreciate me making multiple threads for each one. Just wondering if there might be a master level enchanter out there on this server that'd be willing to back and forth with me about the class in-game. | ||
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#2
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You could look up vids by Tecmos Deception or Rektyou on YouTube to see how the class plays at higher levels
Really there’s a lot of overlap between classes in EQ. Enchanters often are charming mobs, but Druids and Necros also charm. So if you’ve charmed on a Druid or Necro before, it’s a lot more of the same. If you don’t like charming, you probably won’t enjoy enchanter. Their charms have a bit more risk because they lack a snare on the charmed mob as an extra layer of protection. This means that when charm breaks happen, the charmed mob (the other mob you are killing is almost always going to be rooted) can close the distance to you very fast. This requires careful paying of attention, especially since later on the mobs can kill a squishy chanter within seconds of melee Also, a charmed mob will almost always take 50% of your exp, so to charm effectively as an exp method will usually require reverse charming, which is deliberately causing your charmed pet to lose the fight then breaking charm when it is below 10% health and killing it for max exp. If you charm a much stronger pet than the mobs around it, that pet will take 50% exp of everything it kills The other method of killing is with the animation pet. It’s not going to cut it alone against mobs as you get higher in levels, and so will require slowing the mob, and usually stepping in yourself (and back out with root) while alternating color stuns to keep the mob somewhat stun locked while the pet beats on it Grouping is being a buff bot and cc’ing mobs with mez, maybe occasionally charming depending on your group. I have exclusively soloed on my chanter so won’t speak on group dynamics I’m no expert, I’m sure you can find someone in game to provide more info. In summary it is indeed a powerful, but high stress, class | ||
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#3
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As a priest I have noticed this a consistent issue when grouping with chanters who have soloed a lot. Charm a lower level pet. Your greatest asset is buffs and slows and crowd control. | |||
Last edited by BlackBellamy; 04-18-2021 at 12:55 PM..
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#4
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This is along with everything you said about choosing the right target. I imagine good chanters also will plant their pet across a room with pet guard here between pulls to buy some breathing room on breaks if possible | |||
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#5
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#6
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#7
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Enchanters are good at soloing xp, highly desired by groups, great at soloing dungeon nameds, and for me charming is a ton of fun. I wouldn't be surprised if enchanters outnumber necros, but if you like the idea of charming I recommend the class. Quote:
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#8
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I'm not opposed to the idea of charming, I'm just really nervous about it. At this point I'm honestly leaning more toward the necromancer anyway. I can look after myself in a hostile world with that class. It seems far more forgiving, and has more "oh crap!" buttons, which means less dying, which is great for someone like me who has no cleric friends (or really any friends in general). Maybe I can learn how to charm as a necro with the safeties on so to speak, and maybe come to the enchanter later when I'm confident I have the technique down. Edit: I'm also considering going back to mage too. It's 44 right now and it's a fun class, I was just worried about how much I'd be able to do much further past that. I heard that mages struggle greatly at soloing at the higher end, and the difficulty of their epic also seems really daunting. | |||
Last edited by tadkins; 04-18-2021 at 06:44 PM..
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#9
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So I'm gonna be honest here, this post I made came off a really bad experience I had last night. I was on my 20 wizard killing Crag Spiders in EK. I had gotten one down to 50% but immediately got 3 nukes resisted in a row. I didn't have the mana to finish it off so I ran to a nearby group hoping they'd be able to help me finish it off. They basically just stood there and laughed while the spider beat on me, waited for me to die, and then took the kill for themselves. It made me genuinely feel horrible and reminded me that not all of this server's community is good.
So I immediately gated home and contemplated what I wanted to do next. I don't want to play a wizard anymore. I want to play something that can solo far better, can save itself more reliably, and doesn't have to rely on as many people because you can't always rely on them. I'm currently weighing my options but atm my top two are playing an enchanter, or playing green server iksar necromancer #71890. I think I like the theme of enchanters more, but the class does seem far more daunting. Especially the idea of farming up a set of -MR gear just to give to a pet, spending all that time and money and then accidently losing it just doesn't sit well with me. | ||
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#10
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But that same sort of situation can happen with a chanter, just in a different way. It just boils down to being greedy or not. Being greedy means going for a kill when you don’t have the health or mana to handle multiple things going wrong. Usually for me it just requires being a bit more patient when medding. Although 3 resists in a row is pretty nuts and hard to plan for. Chanters can reset fights with mez/blur, which is definitely handy You absolutely do not need to carry around -MR gear to hand to pets. My chanter has almost no problems with charm breaks at 235 buffed charisma. I acquired this much charisma at level 20ish by farming pp, you can get that much for like 2k gold. The downside with cha gear is you sacrifice a good chunk of int. I only have like 128 int, which means a relatively tiny mana pool. This means once you commit to charming, gear-wise, you will probably tend to drift towards reverse charm killing to be efficient. Because spells like slows, dots, nukes, all that stuff really taxes your already small mana pool. Reverse charming only uses mana for 2 tashes, 2 roots (more if breaks), 1 charm (ideally), 1 invis, and 1 nuke. That’s not much, and you can regen what you spent in the process To mix things up you can always find the toughest mob around, give it haste and weapons, and send it on a killing spree. Then when it gets low, break charm, root it, blur it and watch it heal to full in a minute. Then repeat. The downside is it will be eating 50% of your exp, there’s no way you have the mana efficiency to try to do more than 50% of the damage. So this method is really more for farming pp or just having fun. Reverse is by far the best way to exp, solo | |||
Last edited by unsunghero; 04-18-2021 at 07:53 PM..
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