#31
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The trick is to kill the hallway mob and then the gms will let you have the camp for as many hours as you need
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#32
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Quote:
just load up bags full of gems and go sell never will be as good as A4 / drusella / SG but the low risk + not having to tunnel is nice id say one camp in between seb bugs and the hotly contested camps is that upper floor of ABC - Froggy (bard eye pull helm 5-6k) and Armsman (Truncheon of Doom 10-12k) theres even a 100% safe spot you can AFK at...outside the door to armsman room you can hop up on that railing, facing the little corner, and can safely med/AFK If you make mistakes just skip the paci / clear to Froggy for a few cycles just make sure you keep armsman PH down, its less mobs are moar monies | |||
Last edited by Toxigen; 12-03-2022 at 08:28 AM..
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#33
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Fair warning
I've never seen the truncheon drop in 5 years and also ppl might realize it's a dumb weapon before you get one | ||
#34
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Quote:
__________________
Gorgen (Blue) - Agnostic Troll Warrior of the XXX Dung | |||
#35
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Quote:
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#36
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They nerfed procs?
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#37
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Quote:
I've done some wild stuff on my war using it w/ a cleric duo (but ive also got vyem whip and over 5k hp). It really opens up being able to duo w/ necro, druid, and cleric. Its a nice break from the shaman duo meta. Definitely still worth 10-12k given its drop rate. | |||
Last edited by Toxigen; 12-07-2022 at 09:13 AM..
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#38
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Quote:
Gnome solo warrior build. Gnome haste, str, dex clickies. Truncheon, Bloodpoints, Herbalist's Spade, Snare whip, Fear axe (sometimes). Cobalt BP and embalmer's skinning knife for self heals. While there certainly are more efficient methods to level, and you definitely get caught with your pants down from time to time, if you pick your spots right, soloing a warrior can be fun. I had a blast. I mean I definitely took groups whenever I could, I did 55-60 in chardok, soloing at ent and grouping at CE. I also agree with you that ToD/BP's are super nice for opening up small group options. | |||
#39
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The most fun part about having the proc kit on your warrior is never landing the proc when you actually need it to.
I had everything on my warrior level, 2 stun items, snare, vyemm whip, truncheon, blood points , etc etc I'd have mobs to 40% before the slow would go off or the mob would run well away before snaree would land or the stuns would never go off while the mob was actually casting. All while being one the most boringly simple classes in the game | ||
#40
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Quote:
2ppm mainhand (255 dex) 1ppm offhand | |||
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