#11
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Cleric / enchanter way better.
Traveling speed is the least important time drain in EQ. Being able to complete heal super high HP pets is not even close to the utility that a druid brings to the table. Plus cleric can double down on roots / atones and stuff that druid can't in deep dungeons where harmony doesn't work. And has better HP buffs to keep squishball enchanter alive. Its an insane combo what can be done with cleric and enchanter. Mostly stuff enchy can do solo but with cleric it becomes not intensely sketchy on a charm break. | ||
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