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  #11  
Old 11-25-2014, 10:48 AM
Erati Erati is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
No dispellable spell has more than 8 counters. A cancel magic(9) remove up to 9 counters per spell. And will always take out top dispellable.
this line is a bit confusing me for some reason

you stated that cancel magic will only remove 1 counter per pass, so unsure what this bit is about...unless you are referring to high lvl versions of cancel magic that can remove 9 counters and thus remove any buff that is dispellable
  #12  
Old 11-25-2014, 10:57 AM
Daldaen Daldaen is offline
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Hrmm. All clickies are deemed a 1 "power" spell right? Cause that is going to suck if your instant click you use as a junk buff rolls the dice and gets an 8 but doesn't get removed, some other buff does on a dispell. Unsure on classic status of this mechanic I need to do some reading.

Also were Nullify/Annul and the enchanter dispells all flagged as unresistable with this patch? I'll test on beta when I get home if you don't recall.
  #13  
Old 11-25-2014, 11:36 AM
Ele Ele is offline
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Taper Enchantment no longer OP!
  #14  
Old 11-25-2014, 12:01 PM
Daldaen Daldaen is offline
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I look very much forward to doing Gorenaire and Talendor now when you cannot remove the AEs with cancel magic staves.

Queen in Chardok will be good fun too. There's a reason all the classic strats for her suggest zerg DPSing and hoping she is dead before you all are.

But coupled with 255 resist cap, those AEs will be more manageable.

God I love classic.
  #15  
Old 11-25-2014, 12:08 PM
Nirgon Nirgon is offline
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eggcellent

So glad Haynar was brave enough to tackle this one and execute the change so well
  #16  
Old 11-25-2014, 01:21 PM
Grimjaw Grimjaw is offline
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one thing I recall from live is cancel magic being a joke of a spell. glad its being put back in its place
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  #17  
Old 11-25-2014, 02:25 PM
Haynar Haynar is offline
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Quote:
Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
this line is a bit confusing me for some reason

you stated that cancel magic will only remove 1 counter per pass, so unsure what this bit is about...unless you are referring to high lvl versions of cancel magic that can remove 9 counters and thus remove any buff that is dispellable
The cancel magic spell, has a spell effect in places like lucy that say:
Cancel Magic(1)
This will do one pass thru buffs, removing up to one counter until it actually clears a buff or goes thru them all.

The lucy spell description could be.

Cancel Magic(4)
Cancel Magic(4)

This would do two passes, removing up to 4 counters per buff each pass. But since most buffs are less than 4 counters, unless you hit the random more than 4, this will usually take out top two slots.

Clear as mud?

H
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  #18  
Old 11-26-2014, 11:24 AM
Erati Erati is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
The cancel magic spell, has a spell effect in places like lucy that say:
Cancel Magic(1)
This will do one pass thru buffs, removing up to one counter until it actually clears a buff or goes thru them all.

The lucy spell description could be.

Cancel Magic(4)
Cancel Magic(4)

This would do two passes, removing up to 4 counters per buff each pass. But since most buffs are less than 4 counters, unless you hit the random more than 4, this will usually take out top two slots.

Clear as mud?

H

yes this cleared it up

basically with new cancel magic, trying to remove Talendor/Queens Dot or Gore's slow with cancel magic will most likely simply only remove your buff in slot 2 unless the DOTs from those raid mobs has a 'Buff Counter' of 1.

It will now take multiple 'pass trus' of cancel magic to remove high end raid mob detrimental effects most likely
  #19  
Old 11-26-2014, 11:37 AM
Daldaen Daldaen is offline
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The number one concern I have is will all dispells be flagged unresistable?

Cause currently Cancel Magic is the only one flagged unresistable.

Need Annul and Nullify to get flagged as well. The chanter Taper line needs to be flagged unresistable too.

But yea those Dragon AEs will be much more tough.
  #20  
Old 11-26-2014, 11:51 AM
Erati Erati is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
The number one concern I have is will all dispells be flagged unresistable?

Cause currently Cancel Magic is the only one flagged unresistable.

Need Annul and Nullify to get flagged as well. The chanter Taper line needs to be flagged unresistable too.

But yea those Dragon AEs will be much more tough.

since when were Annul and Nullify unresistable? I dont remember dat

( I dont remember Cancel being unresistable either tho.... )
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