#31
|
|||
|
so in true EQ fashion gear and stats makes less difference then levels and the standard devation requires a very large parse...
if agi saves u 1 dmg it will take 300,000 hits at lvl 1 need a /tesbuff server, and I wouldn't really have a super ton of faith in the combat code on p99 tho it 'feels' OK ish maybe you just have statistically really bad luck or your quantum feels towards dwarves make your /rolls biased, it is quite possible also parry, block, dodge, and riposte per the wiki don't use agi for anything they are flat skill checks, that is why monks have straight up better avoidance than any other classic class, with rogues coming in next on avoidance. warriors and knights have the highest mitigation warriors and knights get the most benifit from AC, monks, rogues, and rangers get OK benifit from AC and AGI helps them more then max AC because their AC is capped in the system basically how it works, always worked, and I am pretty sure how Nilbog made it if you can bother parsing a 60 monk vs war vs rogue even cons always ploued thru peoples ac/mitigation, u should test a mob that is dark blue, 4 lvls below u and see what the difference is when u add and subtract ac or agi as they will not bound out of the lower ranges of your mitigation then, essentially making combat code meaningless, because the nuance is not calculated when the mob just max hits regularly | ||
Last edited by magnetaress; 05-12-2020 at 01:17 PM..
|
|
#32
|
||||
|
Quote:
That's a good approach, as long as there isn't some kind of 'pet on PC' handling that's different. At least as a check, I would include some 'mob on PC' even though it's harder to control for. I also would suggest doing it in more than one level band, i.e L1 on L1, L10 on L1, L10 onL10, etc. Of course, that adds a lot of work, so it is just a suggestion.
__________________
The Ancient Ranger
Awake again. | |||
|
#33
|
||||
|
Quote:
__________________
The Ancient Ranger
Awake again. | |||
Last edited by fadetree; 05-12-2020 at 01:46 PM..
|
|
#34
|
||||
|
Quote:
My necromancer I play as a tank (since I can far outtank my pet and add a lot of melee damage). If agi is better for that, then it seems like a good option. | |||
|
#35
|
||||
|
Quote:
none of ur parses will ever show dat | |||
|
#36
|
||||
|
Quote:
I did datamine my ranger’s logs in the past, back when he was levelling in KC. Back then i found a bunch of characters of various levels which were tanking the level ~51 mobs (knights, bodyguards, etc) and their mitigation was almost identical. I can’t remember if this was before the AC ‘fix’ or not. What I do remember is rangers had ATROCIOUS avoidance compared to to monks and knights. Their low avoidance and smaller hp pool is the real reason they were bad tanka; my parsed ranger mitigated fine. Rangers have (during kunark and earlier velious) poor defence caps, especially above 50, compared to other melee, and as the formula posted earlier claims this is a large part of avoidance. | |||
|
#37
|
||||
|
Quote:
may as well not even bother training that 75 dodge on a caster, but lol it has saved me on rare occasion i have seen myself dodge during a gate or somethin das EQ... I too think they should have made it better, but tbh, the strength of this game comes from the group interplay not the gear we can farm, except maybe on live at high lvl, i am bout to test that out [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] I would be curious to see what equiping a 2hander or a real beeeefy shield would prase in those situations on a ranger, bet it would be a lot better, i don't see why rangers cant hold agry while wielding either sword and board or 2h -------- anyway thx for sharing your story, that is what i would expect! also | |||
|
#38
|
|||
|
Sounding like a conspiracy theorist here. Like they are going to take the time to code an entirely different set of equations for pets attacking players ? Seems legit.
| ||
|
#39
|
||||
|
Quote:
__________________
The Ancient Ranger
Awake again. | |||
|
#40
|
||||
|
Quote:
This thread is starting to get offtrack. If anyone tries the parsing, good luck and let me know if you need any help.
__________________
The Ancient Ranger
Awake again. | |||
|
|
|