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  #11  
Old 02-04-2021, 10:39 AM
indiscriminate_hater indiscriminate_hater is offline
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Quote:
Originally Posted by Toryas [You must be logged in to view images. Log in or Register.]
Not classic.
  #12  
Old 02-04-2021, 10:49 AM
k9quaint k9quaint is offline
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Luclin on blue.
Wipe red clean.
Freeze Green in Kunark.
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  #13  
Old 02-04-2021, 11:16 AM
Nirgon Nirgon is offline
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They've been farming the beta for a decade longer than the classic timeline. They aren't going to stop.
  #14  
Old 02-08-2021, 04:58 PM
Kelika2 Kelika2 is offline
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The option to make every raid target a 6 hour spawn time is still here, devs.

it is like the last thing you have not tried, people will burn out eventually and even if somehow a guild is able to get all raid targets within 6 hours that cannot be sustainable
  #15  
Old 02-08-2021, 05:31 PM
OuterChimp OuterChimp is offline
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Quote:
Originally Posted by Insomnia [You must be logged in to view images. Log in or Register.]
How about we release Luclin on blue already? More pixels for everyone!
I think this would cut the population on Green down significantly and push the toxicity back to Blue.
  #16  
Old 02-08-2021, 07:09 PM
Bardp1999 Bardp1999 is offline
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I think it would be better if they doubled all raid spawn timers. This is a time locked server yo
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  #17  
Old 02-08-2021, 08:08 PM
7thGate 7thGate is offline
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Best solution is to just throw a function in the main game loop that quakes with a .001% chance each server tick. Averages to 1 quake per seven days, totally random timing, no "2 quakes a month" window distortions with people camping quake windows. Will eventually do hillarious back to back quakes if left to run long enough.

I would expect this to be pretty easy to code since there is probably a function to quake
corresponding to a GM command right now, but I don't see a quake function in a cursory glance at the eqemu code so who knows. I've worked on enough software to know not to assert something is definitely trivial without really understanding all the code involved, even if it looks like it should be really easy.
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  #18  
Old 02-08-2021, 10:31 PM
Nocht Nocht is offline
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Imagine if one day every spawn in the game was Avatar of War. I think it would solve alot of issues.
  #19  
Old 02-09-2021, 12:24 AM
Kolby Kolby is offline
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Join Date: Dec 2017
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people still trying to get raid loot on 10 year old velious locked blue beta server have bigger problems to deal with.
  #20  
Old 02-09-2021, 12:26 AM
beargryllz beargryllz is offline
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Make all raid targets have a 6m40s respawn

Problem = solved
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