#201
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Well if staff decides to play the do nothing about enforcing player agreements on this quest it will be quite satisfying to just steal the warlord in front of Siryado. Or if staff do hold him accountable he's banned and wont have to worry about him scumming up angry goblin as well. Win/Win either way, really.
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Originally Posted by Detoxx View Post I tried my hand at rotating with the casuals. It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately. Quote: Originally Posted by Maner View Post No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value. | ||
Last edited by aaezil; 02-19-2019 at 05:53 PM..
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#202
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What Siryado did is similar to someone stealing fungi tunic from their group after not winning the roll for it. Looted and left.
No one here should be defending him. If you don't like how the group is cooperatively sharing the content, you have a whole server to explore. But you shouldn't steal from the group. | ||
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#203
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So we going to start rolling at the 24h mark and winner waits it out?
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#204
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What a first world problem "anti-rollers".
Soon we will have anti-vaccers or soemthing. (P.s. this is a load response, please don't take it seriously) | ||
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#205
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Quote:
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#206
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So glad you cucked this shitter and I plan on insta killing the rest of the spawns to pay honor to siryado. | |||
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#207
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Further discussion has lead to the conclusion that:
Rolling after it spawns sucks. Solution: Rolling at the 24h mark. People were on board with this before, but a few loud QQers were opposed. Right now it seems to be spawning between 24h and 28h after turn in. The issue for now until the unclassic variance is fixed is the reporting of the time that its turned in. Ideally whoever wins would report that, either by posting here or can shoot myself, kelz, loramin, someone else that posts here a tell with the time. If it isn't reported we'd just show up at the previous days time. Thoughts?
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#208
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Merkk, what happened to you?
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#210
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Problems with preroll are:
1) Guy A wins roll, he waits for 00 to 200 minutes for the pop. During that period of time from 0 to X amount of people logs in, ask for the rules and they may like, dislike, agree or disagree. Yes, thats like now, but in a preroll, that "winner" will be possibly alone, arguing with whoever logs later and wants to fight that "preRoll" agreement, so he will be possibly in minority in the situation of a dispute happened 2) People can abuse the system, by simply rolling at the pre established time and, if losing, coming later with another toon/toons and try to find the situation 1) listed above. 3) The most simplified you offer a quest, the more populated it will become. Doing a preroll will cause that the amount of people rolling goes from X to X2 at very least. And that not only affect this current event, but also the next bottle neck. The prime example is Scout Charisa. At her current state, Charisa is just an alt-toon park place, where hundreds of people park their toons, to log in for 1 minute every 10 hours, hit /random and camp out. Thats not the way for quests to be, imho. You want it, you work it. ------------------------------------------------------------------------------------ So current system might not be perfect, as I dont even personally like it, but it gives the people in there the security of that there is a "present majority" who actually agrees with the agreement which they talk about. The only missing thing, at the current state, is that some GM gives a yes vote or a support to how its being done. Players are agreeing, players are "mostly" being respecfull, the only missing part is the support of those who rule this, so that we dont convert that place with 30 guys daily into the hunger games cuz of the lack of support in the agreements, we, players, do. --------------------------------------------------------------------------------------------------- TLDR: Keep rolling on pop, 5 seconds. GMs halp. GG.
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