#11
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Quote:
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#12
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Okay I'll rephrase.
"Given that this does not happen on a classic PoP server (EQ Mac), please find us the patch note where this was changed past Kunark or Velious. Otherwise, it needs to be fixed." | ||
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#13
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From Treats' guide:
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#14
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If you have someone cast invisibility on you while a mob is chasing you and it runs past other mobs, those should train. That's the point that is being addressed.
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#15
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Quote:
Projectile items have basically no flight time. Not really sure why you posted this. As it is right now with Sneak, Monks can split any camp on P99 with 0 risk, just as you stated... Pull a camp Feign Death Hit Sneak Wait until all mobs backs are turned Hit one with sneak engaged = single pull | |||
Last edited by Treats; 09-20-2012 at 05:47 PM..
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#16
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Did you read my quote from the guide? The author doesn't even do FD splits any more because all he/she (damn manginas!) has to do is walk up to a mob, hit sneak, watch their social/threat radius shrink, and use a ranged weapon on one of them.
That sounds a lot easier than what goes on now. Splitting melee is easy, yes, but casters can still cause problems. And it should be even harder if resisted spells broke FD which I understand they should. | ||
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#17
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Quote:
You will only get the reduced aggro assist radius from Sneak on the targeted mob your are trying to pull if his back is turned. If another mob is facing you the aggro range is only partly reduced on that mob. The reason why this works is because you are out of aggro range of the mob that IS facing you but behind the mob you want to pull. When you pull the mob that has his back turned, his assist range is reduced and the other will not aggro as long as you are still outside of the aggro range. Anyway, this is why it should be very difficult to perform here. You had to be extremely good to pull this off because as soon as you fired a projectile your Sneak was off and normal assist/aggro radius applied. Sneak disengaged before this patch when you were hit or hit by something(Referencing my previous post about the projectile system): Quote:
One other note on this: I am unsure how it worked before this patch when you would Sneak while using a projectile. Player Sneaks Player shoots projectile -- Sneak disengages as soon as its thrown OR Player Sneaks Player shoots projectile -- Sneak disengages only if target is actually hit | ||||
Last edited by Treats; 09-20-2012 at 09:03 PM..
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#18
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Yeah on my monk twink I use sneak all the time, for example the mob in the pit at Mistmoore that is facing the other direction. However, if you reread the quote:
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#19
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You could actually single pull based off of level alone in some cases. Frogloks at seb entrance were a good example if they weren't boks.
^ Needs research obviously but I'm giving you a direction to go in. | ||
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#20
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NPCs will only remove PCs from feign memory on successful blur rolls, pending update. As before, Invis/Sneak/Hide will still prevent re-aggro while they're up, but once they are broken the PC is fair game.
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