#1
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"Not Classic" only applies to SOE content after Velious?
In the stream, they stated that it is basically 100% there will be non-classic content added after Velious. Why is the only reason for a lot of things they say no to, being "Not classic, won't be added!" but at the same time say they will add non-classic zones and quests?
That makes the whole "Not classic, won't be added!" thing invalid... It was also stated that Nilbog created a casino NPC which works like all the cash casino games but won't scam people... he just has not put it in yet but said he is not against it if people want it. So obviously they are ok with non-classic things, just not stuff SOE made? Doesn't make sense to me. | ||
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#2
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"Classic" is the design philosophy and set of corresponding ideals embodied by the original Everquest trilogy.
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#3
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Yeah, think "classic" in the philosophical sense. Sorta like Classic+
__________________
Catterine - 60 Druidess
Kattarina - 60 Shaman Angellus - 60 Cleric Pickahippy - 52 Druid ******************* All priest, all the time. | ||
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#4
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Quote:
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#5
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Goal of the box = remake EQ from Original -> Kunark -> Velious. Not Luclin, not Planes of Power.
The custom content suggested by the devs wouldn't be added until Velious was stagnant for 2-4 years. We're talking 2018-2020 here. By that time, with the dynamic patching system in place, they can roll out new classic boxes every few years and eventually merge it into the ever stagnant blue server to start again. Building a casino NPC as a proof of concept isn't breaking classic. It could be possible that the devs/CSR would prefer a casino NPC over having to devote time to dealing with scammers. Much like the implementation of FTE messages versus having to answer a petition every single time a boss spawned to figure out who was the rightful killer. | ||
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#6
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lol there are tons of "Not Classic" things currently on p99...
buff timers... NOT CLASSIC | ||
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#7
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"classic" is whatever people want it to be
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#8
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do you plan to be playing here in the year 2020 when this question might actually be somewhat relevant?
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#9
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Quote:
First, from a technical standpoint it is much less of a headache and actually fun to create (assuming you are gifted with creativity) than to research and try to rebuild something (which you will then have to modify) based on scant evidence. This is the reason we have had Kunark so long. Second, tweaking existing content will inherently ruffle many feathers launching Dramaquest as features are selectively removed. It is infinitely simpler to just not add them in the first place. | |||
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#10
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It is good to know that what I thought classic meant is wrong though. | |||
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