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Misty Thicket - Ruined Walls
So its always kinda bothered me when I started playing on p99 that Misty Thicket had these ruined walls near the entrance to Rivervale. Never made a post about it because I assumed nothing could be done about them since they are part of the zone. Back on live I leveled all my characters in Misty Thicket and loved it. I started playing like 2 weeks after Luclin came out. I used the zone a ton though and remember when the Misty Thicket "update" happened in 2002 that added some new spawns. I remember not liking the new "ruins" that they added at the time.
I don't really have any solid proof that the walls did not exist before except my memory. I did find this post in they April 4th, 2002 patch notes. Quote:
Location 7 and 14 on the map from the wiki. [You must be logged in to view images. Log in or Register.] Picture of 7 from map. [You must be logged in to view images. Log in or Register.] Picture of 14 from map. [You must be logged in to view images. Log in or Register.] Anyone else want to back me up on this? Anything that could be done about this if proven true beyond a reasonable doubt? Is there anyway to remove said walls from showing up?
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#2
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I seem to recall those being added later as well. Is it possible to look at the zone file on like a Kunark CD to see?
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#3
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Here are the maps from my archive that have a date:
[You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.]
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Amax MNK / Amalgamax ROG / maximum Begging (227) EQ Map Archive (1,000+ images) P99 Wiki • EQ Patch Chronology | ||
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#4
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Having a hard time finding these in the data files. They're not part of the main zone geometry, but they don't seem to be part of the standard "placeable objects" (stuff like trees, stumps, tents, ladders, huts, little walls...) either. Not showing up in my personal zone viewer, though they're definitely there on the real client. Either they're placed objects that work differently from most (all?) stuff up to GoD, or they're hardcoded somehow (?!), or they're spawned by the server like forges and looms... or my personal zone viewer just sucks (possible).
Can interpret that as more evidence of not being there originally at least. Everything else shows up properly. | ||
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#5
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Quote:
Quote:
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#6
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They were added as part of the new class armor to quest for lowbies
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#7
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Quote:
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#10
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Nilbog, when you removed the walls did you remove the static spawns associated with them?
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