Project 1999

Go Back   Project 1999 > Green Community > Green Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 01-20-2021, 01:22 PM
Vizax_Xaziv Vizax_Xaziv is offline
Fire Giant


Join Date: Aug 2018
Posts: 719
Default Iksar Warriors Pre-Velious?

Just wondering how Iskar Warriors hold up at end-game in Kunark. What does their end-game armor setup look like in Kunark? (I know they can't wear Cobalt)
  #2  
Old 01-20-2021, 01:43 PM
Taiku Taiku is offline
Sarnak

Taiku's Avatar

Join Date: Jul 2012
Location: Ohio
Posts: 244
Default

I've heard they're roughly 10% "worse" based on the gear available at the very end game, and getting stunned from the front, but in velious they catch up, and potentially get a few % advantage over other races.

This is based on just what I've read I have no experience in it!
__________________
Khet - Level 59 Iksar Necromancer
Taiku - Level 34 Iksar Monk

Amualia - Level 59 Dark-Elf Cleric
Maruki - Level 23 Iksar BONEKNIGHT
Lorelai - Level 54 High-Elf Enchanter
  #3  
Old 01-20-2021, 01:57 PM
azeth azeth is offline
Planar Protector

azeth's Avatar

Join Date: Jun 2010
Posts: 3,018
Default

You dont want to hear this response, but nothing matters.

Your gear least of all.

Everyone is too good at the game, knows too much, optimizes too much, raid with too many people.

Just roll whatever race/class you like, nothing matters.*

*except rolling as Ogre for stun immunity
__________________
Quote:
Originally Posted by Endonde View Post
Yea well you know, 6 years of Velious everything has been killed, only thing left to do is speedrun killing Detoxx guilds.
  #4  
Old 01-20-2021, 02:11 PM
Samoht Samoht is offline
Planar Protector

Samoht's Avatar

Join Date: Jul 2011
Posts: 2,203
Default

Ogre stun immunity is highly overrated, especially in the era of click aggro.

Calling it stun immunity is a lie. It only works when a stun attack comes from the frontal cone. Ogres can still be stunned from the back or the side.

It does not prevent interruption on spell cast. Ogres can still be pushed out of a spell. They can still be stunned out of a spell from the back or the side.

There may be once or twice in the life of your character where it actually makes a difference. Those once or twice moments could be huge, or they could be insignificant.

There are other racials that offer just as much versatility like AC bonus or regen or sneak or hide or faction or even forage for the time where your cleric is out of food but for some reason you have a stack of water pods.

Summary: don't pick a character just for ogre frontal stun immunity.
__________________
IRONY
Quote:
Originally Posted by Alarti0001 View Post
Also its pretty hard not to post after you.. not because you have a stimulating(sic), but because you are constantly patrolling RnF and filling it with your spam.
  #5  
Old 01-20-2021, 04:19 PM
totmanc totmanc is offline
Kobold

totmanc's Avatar

Join Date: Jun 2014
Location: Canada
Posts: 150
Default

Quote:
Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
Ogre stun immunity is highly overrated, especially in the era of click aggro.

Calling it stun immunity is a lie. It only works when a stun attack comes from the frontal cone. Ogres can still be stunned from the back or the side.

It does not prevent interruption on spell cast. Ogres can still be pushed out of a spell. They can still be stunned out of a spell from the back or the side.

There may be once or twice in the life of your character where it actually makes a difference. Those once or twice moments could be huge, or they could be insignificant.

There are other racials that offer just as much versatility like AC bonus or regen or sneak or hide or faction or even forage for the time where your cleric is out of food but for some reason you have a stack of water pods.

Summary: don't pick a character just for ogre frontal stun immunity.

Cool Story, did you know that when you are stunned your riposte and parry stop working? So when an ogre does not get stunned tanking he will take less dmg then all other races.
__________________
  #6  
Old 01-20-2021, 04:31 PM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 11,332
Default

Quote:
Originally Posted by totmanc [You must be logged in to view images. Log in or Register.]
Cool Story, did you know that when you are stunned your riposte and parry stop working? So when an ogre does not get stunned tanking he will take less dmg then all other races.
Prove it.

Edit:
I'm convinced.
Last edited by Jimjam; 01-20-2021 at 04:39 PM..
  #7  
Old 01-20-2021, 06:31 PM
Zipity Zipity is offline
Banned


Join Date: Apr 2018
Posts: 787
Default

Quote:
Originally Posted by totmanc [You must be logged in to view images. Log in or Register.]
Cool Story, did you know that when you are stunned your riposte and parry stop working? So when an ogre does not get stunned tanking he will take less dmg then all other races.
Another person rambling unproven non empirical data.
  #8  
Old 01-21-2021, 07:22 AM
Bockscar Bockscar is offline
Sarnak


Join Date: Sep 2011
Posts: 428
Default

Quote:
Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
Ogre stun immunity is highly overrated, especially in the era of click aggro.

Calling it stun immunity is a lie. It only works when a stun attack comes from the frontal cone. Ogres can still be stunned from the back or the side.

It does not prevent interruption on spell cast. Ogres can still be pushed out of a spell. They can still be stunned out of a spell from the back or the side.

There may be once or twice in the life of your character where it actually makes a difference. Those once or twice moments could be huge, or they could be insignificant.

There are other racials that offer just as much versatility like AC bonus or regen or sneak or hide or faction or even forage for the time where your cleric is out of food but for some reason you have a stack of water pods.

Summary: don't pick a character just for ogre frontal stun immunity.
And bash doesn't always stun, regardless of race. Don't know what the percentages are, but bash has a chance to stun. It also has a chance to interrupt without stunning (though irrelevant for warriors) and a chance to do literally nothing other than the damage it deals. FSI was really powerful before these changes, when bash was just always a stun and had no built-in interrupt besides the stun. Now even non-ogres can take a bash without getting stunned/interrupted, and ogre casters can get interrupted by bash. Just not as often.
Last edited by Bockscar; 01-21-2021 at 07:26 AM..
  #9  
Old 01-20-2021, 02:23 PM
reznor_ reznor_ is offline
Fire Giant

reznor_'s Avatar

Join Date: Feb 2017
Location: West Coast, USA
Posts: 539
Default

me ogre, me smash
__________________
  #10  
Old 01-20-2021, 02:32 PM
Vizax_Xaziv Vizax_Xaziv is offline
Fire Giant


Join Date: Aug 2018
Posts: 719
Default

Great thanks alot. I mainly wasn't sure how much the lack of Cobalt hurt them in Kunark
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:58 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.