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  #11  
Old 06-12-2019, 01:47 PM
loramin loramin is offline
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Quote:
Originally Posted by Jibartik [You must be logged in to view images. Log in or Register.]
Also, this is very helpful! Loramin take note, start adding spawn numbers positions agro radius, level recs to single pull a 2 spawn etc to your guides and then they will be be beyond our mortal coil [You must be logged in to view images. Log in or Register.]
I wrote exactly zero of those seven Druid guides I linked [You must be logged in to view images. Log in or Register.] I was just referring to them because they cover all the main Druid strategies for taking down mobs.

But if you're referring to the Per-Level/Treasure guides, there are some places with that level of detail. For instance, if you look at the Per-Level Guide at levels 27-31, and click on the picture you'll be taken to this page, which provides great detail about a wonderful spot for Druids as well as other classes at that level.

But like everything in the wiki, these "specific hunting ground pages" depend on players taking the time to make them. I made that one because I knew that particular location well, but I certainly don't know every good camp in the game ... and certainly not well enough to write a guide for all of them. So if you want more detailed guides in the wiki, the best way to get them is to write them yourself!
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Last edited by loramin; 06-12-2019 at 01:52 PM..
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  #12  
Old 06-12-2019, 02:50 PM
Jibartik Jibartik is offline
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Well why do you think im asking questions! [You must be logged in to view images. Log in or Register.]
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  #13  
Old 06-14-2019, 05:39 AM
Tethler Tethler is offline
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FWIW, the clockwork gnomes aren't resistant to all spells. I solo'd there a lot on my SK and it would often take 2-4 snare dots to stick (magic based), but my disease dot would stick every time. So, it may just be high MR rather than all resist types.

Have you tried fire spells at all? Druid fire dots aren't great, but maybe you could use that. It's gonna resist a lot of snares and roots since those are both magic based though.
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  #14  
Old 06-14-2019, 11:20 AM
Jibartik Jibartik is offline
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Quote:
Originally Posted by Tethler [You must be logged in to view images. Log in or Register.]
FWIW, the clockwork gnomes aren't resistant to all spells. I solo'd there a lot on my SK and it would often take 2-4 snare dots to stick (magic based), but my disease dot would stick every time. So, it may just be high MR rather than all resist types.

Have you tried fire spells at all? Druid fire dots aren't great, but maybe you could use that. It's gonna resist a lot of snares and roots since those are both magic based though.
That's a great point the wiki does highlight that it is resistant to Magic based spells, the next engage Ill test some other spell lines and see if those land, my guess is its a DPS/heal race against him heh, not easy for a druid in its target level range but might be doable at around that level. Thx for the tip.
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  #15  
Old 06-14-2019, 12:28 PM
Snaggles Snaggles is offline
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The other gnomebots are HIGH mr resistance and pretty high on other spells some do land. I could hardly land root at lvl 45 back there.

I'm scratching at 20 year old memories here but I recall the EXG is be fully spell resistant. Just rehearse the path to the sol b zone before adventuring out [You must be logged in to view images. Log in or Register.].
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  #16  
Old 06-14-2019, 12:39 PM
Jibartik Jibartik is offline
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Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
The other gnomebots are HIGH mr resistance and pretty high on other spells some do land. I could hardly land root at lvl 45 back there.

I'm scratching at 20 year old memories here but I recall the EXG is be fully spell resistant. Just rehearse the path to the sol b zone before adventuring out [You must be logged in to view images. Log in or Register.].
Yeah I was running back to the ZL last time thinking "oh yeah I totally got this yep I know where Im going Im so good at this wait whats that now where am I oh great Im lost aaaaand now Im spamming loc and dead."
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  #17  
Old 06-14-2019, 02:41 PM
Snaggles Snaggles is offline
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Looks like it might have been EXG lore. This is from ZAM in 2003:

Reading the posts and soloing in the exg area for a long time I've learned that the exg is not 100% MR. Although you probably will have a very hard time getting a root to stick, i've had my Icewurm fang proc and land on him. its got considerable lower Cold Resists.
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  #18  
Old 06-14-2019, 03:06 PM
Jibartik Jibartik is offline
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Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
Looks like it might have been EXG lore. This is from ZAM in 2003:

Reading the posts and soloing in the exg area for a long time I've learned that the exg is not 100% MR. Although you probably will have a very hard time getting a root to stick, i've had my Icewurm fang proc and land on him. its got considerable lower Cold Resists.
somehow I will out pognip her
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  #19  
Old 06-14-2019, 05:15 PM
Wallicker Wallicker is offline
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1) Farm a few serpent blood potions, very easy to do.
2) root a lower lvl mob so it doesn’t flee or pull it somewhere it won’t flee.
3) DS yourself and /attack.
4) heal and click serpent blood as needed.
5) loot

This is a surefire way to solo it in completely classic situation with no outside help.
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  #20  
Old 06-14-2019, 05:23 PM
Jibartik Jibartik is offline
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Good strat, to follow up your PKT camp with a charred Guardian shield, via stuff you swooped up off named snakes while you wait for bilge to spawn heh. (maybe not the best strat haha but at least its something lol)
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