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  #1  
Old 11-20-2015, 11:08 AM
Jsin Jsin is offline
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Default Mobs running through corners...

So I've noticed mobs doing this in way to many zones for me even to begin to list. They will cut through the corners of walls as they chase you, and if there is an area above them they will typical pop up there bring the whole zone with them as they path back to you. A few zones I've noticed this in tho are Splitpaw, Velks, Mistmoore, and Unrest. Not sure if many are aware of this but patching definitely seems more buggy then it use to be for some reason.
  #2  
Old 11-22-2015, 12:46 AM
cdawgz28 cdawgz28 is offline
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East Freeport mobs cruised right through the wall by zoneline
  #3  
Old 11-22-2015, 01:54 PM
Culkasi Culkasi is offline
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Also happened in Dalnir
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  #4  
Old 11-22-2015, 03:55 PM
Ayrtonian Ayrtonian is offline
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Include solA, lguk and uguk in this.

Been buggered since velious and nothing appears to be done about it...
  #5  
Old 11-24-2015, 01:47 PM
Gaunja Gaunja is offline
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Lguk in the batroom at entrance to spider tunnel. That corner there has warped mobs several times.
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  #6  
Old 11-25-2015, 03:12 AM
Speedi Speedi is offline
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Lower Guk AM/Lord area mobs run through walls there as well. Really frustrating when you got a charmed pet and its dropping through floors and running through walls aggro'n tons of stuff
  #7  
Old 11-26-2015, 10:11 PM
Bones Bones is offline
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yup lower guk has it bad in some spots.. the little hallway at frenzy will warp your mob halfway across the zone bringing huge trains
  #8  
Old 11-26-2015, 11:02 PM
guirssane guirssane is offline
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Noticed that as well.
  #9  
Old 11-26-2015, 11:11 PM
Clockw0rk Clockw0rk is offline
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all these zones listed and Sebilis has been left out, odd!
  #10  
Old 11-28-2015, 04:29 PM
Speedi Speedi is offline
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really frustrating, I had Arch Mage run off through a wall this morning when I broke my charm. Never found the corpse [You must be logged in to view images. Log in or Register.]
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