#21
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#22
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Quote:
Quote:
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#23
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But to echo tecmos, every enchanter has their style and I'll never knock someone for using a different strategy then I would use. I have more of a Rambo style of chanting and that's what makes it fun for me so if summoning a phantom knight to battle along side you while you support him with your mind magic then so be it! | |||
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#24
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Quote:
I can charm a decaying skeleton and make a video you're asking for [You must be logged in to view images. Log in or Register.] | |||
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#25
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I would be really surprised if at 49 the animation results in even 1/2 as much xp over a sustained period of time like a couple hours, let alone having less downtime over a period of say gaining 20% xp.
Better to use the time now to improve on your charming so that charm breaks with unhasted mobs below 51 are a minor inconvenience at worst imo. Once you have theft of thought and could be reverse chaming in HS with hardly any downtime you will really be missing out on potential xp. Quote:
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#26
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I’ve charm solo’ed the giants in Iceclad many times, including the two that guard the bridge into the Eastern Wastes.
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#27
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It's ok guys. Turtle's a pro level 44 enchanter who raves about using an animation while fear kiting with a partner and who tried to mez kael giants in a group. He doesn't need any advice about upping his game.
(I actually feel a little bad about this reply, but I'm gonna post it anyway.) | ||
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#28
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No, that’s fair. I do appreciate the help/advice. I continue to say, however, I Was talking about use of pets before level 34 originally despite the post heading (despute between Tecmos and I originated in a sperate post I believe).
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#29
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If I had a chanter at 12, I'd prove to you that you're wrong. Even at that low of a level, charming works better overall. Don't get me wrong. It's NOT fantastic like it is in the 40s+. Charm durations are wonky and outright resists happen because of level ranges of blues at that point, and your mana bar and regen are so low that casting a root or a mez is painful, let alone a recharm or an extra nuke. But it's still better than using an animation.
The 12 animation is about as tough as the dark blues you'll XP on at 12. But you don't have any debuffs worth casting to help him. Blurring and nuking to snipe XP isn't really viable at this low of a level, your pet can hardly live through two fights if he is going toe to toe (and then you're likely not getting full xp anyway), your pet doesn't do much damage if you pull aggro with nukes so you'll be burning extra mana to get kills, using runes pre-fight is a huge mana hog that'll force you to med a lot without helping you get full xp kills, etc. And as you get higher, even when you start to get a slow worth casting and feedback and whatever else, the mobs just grow in power so much faster than your animation that it's just never faster XP to use it than it is to charm and watch two mobs beat each other down while you med 50 yards away. Watch my video I did in CT at 31, charming gators. I was killing 2-3 dark blue gators per fight, on less than a full mana bar, for full xp, in fights that lasted like 90 seconds. There's just no way you can do that sort of thing with an animation. The animation has its uses. But getting xp faster than you can by charming isn't one of them, at 12 or at 60 or anywhere inbetween... unless you're charming wrong. | ||
Last edited by Tecmos Deception; 11-11-2018 at 10:38 PM..
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#30
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illusions only useful for afking xicotl, using an illusion to xp is just absurd and i'm fairly convinced op is baiting. Or at least i hope he is.
__________________
~ Proud member of <Kittens Who Say Meow> ~
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