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  #91  
Old 10-14-2010, 05:53 AM
Tanagor Tanagor is offline
Orc


Join Date: Jan 2010
Posts: 46
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This client crash hasn't happened to me in a while, but I don't think that's because it's fixed. Historically for me it has come and gone.

The earliest record I have is in March and the latest is in September. As you can see sometimes it comes out of the blue, sometimes it repeats a few times quickly (e.g. Jul 07, Sep 19).

Times are GMT+10

[Sun Mar 14 17:14:19 2010] ERROR: String not found. (-2139062144)
[Tue Mar 23 21:45:10 2010] ERROR: String not found. (-1752729749)
[Sat May 15 11:46:20 2010] ERROR: String not found. (-745265493)
[Tue May 18 22:23:44 2010] ERROR: String not found. (2055109236)
[Sat May 29 04:02:06 2010] ERROR: String not found. (1600614778)
[Tue Jun 15 23:22:50 2010] ERROR: String not found. (-1987869815)
[Sun Jun 27 17:00:51 2010] ERROR: String not found. (2139062143)
[Mon Jun 28 20:33:48 2010] ERROR: String not found. (-2139062144)
[Wed Jul 07 17:59:56 2010] ERROR: String not found. (-2139062144)
[Wed Jul 07 18:42:53 2010] ERROR: String not found. (1849783400)
[Mon Jul 19 21:10:05 2010] ERROR: String not found. (1835425882)
[Mon Jul 19 21:18:11 2010] ERROR: String not found. (-2139062144)
[Mon Aug 30 20:39:00 2010] ERROR: String not found. (-2138996351)
[Thu Sep 02 21:07:43 2010] ERROR: String not found. (2139127936)
[Sun Sep 12 12:13:12 2010] ERROR: String not found. (2071558265)
[Sun Sep 19 21:06:27 2010] ERROR: String not found. (-2139324287)
[Sun Sep 19 21:10:31 2010] ERROR: String not found. (1600614778)
[Sun Sep 19 22:13:43 2010] ERROR: String not found. (1802797193)

Error codes converted to hex format below. The hex values don't mean anything to me but I thought they might be useful to devs.

Code:
Decimal 	Hex			Occurances
1600614778	0000 0000 5F67 717A	2
-1752729749	FFFF FFFF 9787 776B	1
1802797193	0000 0000 6B74 8089	1
1835425882	0000 0000 6D66 605A	1
1849783400	0000 0000 6E41 7468	1
-1987869815	FFFF FFFF 8983 8389	1
2055109236	0000 0000 7A7E 7A74	1
2071558265	0000 0000 7B79 7879	1
-2138996351	FFFF FFFF 8081 8181	1
2139062143	0000 0000 7F7F 7F7F	1
-2139062144	FFFF FFFF 8080 8080	4
2139127936	0000 0000 7F80 8080	1
-2139324287	FFFF FFFF 807C 8081	1
-745265493	FFFF FFFF D394 26AB	1
System config is:
Core 2 Duo E6550
3GB RAM
Nvidia GeForce 8800 GTS
Windows 7 Home Premium 64 bit

I run EQ through WinEQ2 and max FPS has been set to 60 for quite a long time. Have also used a few different UIs throughout the past few months.
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  #92  
Old 10-26-2010, 01:47 PM
Maitresse Maitresse is offline
Scrawny Gnoll


Join Date: Feb 2010
Posts: 27
Default Everquest poofing

I'm gunna try and re-install everquest tonight and see if it helps. Will post back if it goes away. Probably will be hard to tell since I can go a month without it ever happening, but last night it got me killed, which is kinda forcing my hand.
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  #93  
Old 10-27-2010, 10:50 AM
Jenithia Jenithia is offline
Sarnak

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Location: Kelethin
Posts: 388
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I keep having a similar problem, started 10/26/10. My internet connection is fine, stays up no problem but while in EQ, I keep getting monster lag, then everything is fine, then all of a sudden I am LD. It takes me to character select screen and I'm able to log in just for a little bit.
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  #94  
Old 11-02-2010, 01:22 PM
Pescador Pescador is offline
Sarnak


Join Date: Aug 2010
Posts: 241
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With the latest patch, I've noticed this problem occurring more frequently. I've crashed 4 times in the last 2 days, each time during a kite.

...and at level 42, that's over 2 yellows of exp. Been lucky to get a hold of a cleric twice, but eating a yellow of exp death is simply brutal at the higher levels. Anyone have any luck fixing this issue (again)?
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  #95  
Old 11-19-2010, 01:56 PM
nickyboy1981 nickyboy1981 is offline
Aviak


Join Date: Jul 2010
Posts: 63
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happened to me a few times, last time was kiting specs = insta death, happened again just now while kiting specs, havent logged back on yet but barring a miracle = insta death.
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  #96  
Old 11-19-2010, 02:31 PM
Aadill Aadill is offline
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Posts: 1,137
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Quote:
Originally Posted by fwaits [You must be logged in to view images. Log in or Register.]
Try setting the Max Frames Per Second slider to 60 (If it's at 100) and see if that does anything helpful.
To bring this post back to attention: I haven't had a crash in months because I set my max fps to 45. It solved the original problems in permafrost/sol a, it stopped the crashes, etc. Never been happier.

Running win7 ultimate with an intel 8400 and a geforce 8800 gts 512.
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  #97  
Old 02-28-2011, 11:39 AM
skipdog skipdog is offline
Sarnak


Join Date: Feb 2011
Posts: 462
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Quote:
Originally Posted by Malrubius [You must be logged in to view images. Log in or Register.]
If you're not getting "String not found" then that's something else. You might consider starting a new thread.
I don't see any mention of 'string error' in the first 2 pages of the thread. Seems like a lot to ask to expect every person posting here to track down a specific post that talks about a 'string error' before posting about having the same issue.
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  #98  
Old 04-20-2011, 10:48 AM
canker canker is offline
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Join Date: Aug 2010
Posts: 405
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4th time today; all have been in OOT since I logged on in zone... I think my problem is when I log into the same zone and fight in that one zone, as I can't remember ever crashing after zoning...

here's two log's I kept after to detail my crash..

Quote:
2011-04-20 07:05:08 Initializing zone.
2011-04-20 07:05:08 Initializing world.
2011-04-20 07:05:08 Attempting to load oot.EQG.
2011-04-20 07:05:08 Verifying world files.
2011-04-20 07:05:08 Loading zone specific files.
2011-04-20 07:05:08 Loading oot_obj2
2011-04-20 07:05:08 Loading oot_obj
2011-04-20 07:05:08 Loading oot_chr2
2011-04-20 07:05:08 Loading oot_chr
2011-04-20 07:05:09 Loaded cst.EQG.
2011-04-20 07:05:09 Loaded NPC with code cst from cst.s3d
2011-04-20 07:05:09
2011-04-20 07:05:09 Load NPC point 1 (qeynos_chr, pir)
2011-04-20 07:05:09
2011-04-20 07:05:10 Load world point 3 (C:\Program Files (x86)\Sony\EverQuest\qeynos_chr.s3d)
2011-04-20 07:05:10
2011-04-20 07:05:10 Load NPC point 5 (1a481490, qeynos_chr.wld, pir).
2011-04-20 07:05:10
2011-04-20 07:05:10 Successful read of NPC.
2011-04-20 07:05:10
2011-04-20 07:05:10 Load NPC end (1).
2011-04-20 07:05:10
2011-04-20 07:05:10 Loaded NPC with code pir from qeynos_chr.s3d
2011-04-20 07:05:10
2011-04-20 07:05:10 Loading oot
2011-04-20 07:05:11 Loading objects
2011-04-20 07:05:11 Loading lights
2011-04-20 07:05:11 Initializing cameras.
2011-04-20 07:05:11 Initializing lights.
2011-04-20 07:05:11 Initializing visual effects.
2011-04-20 07:05:11 Initializing target indicator.
2011-04-20 07:05:11 Initializing player path.
2011-04-20 07:05:11 Performing post-load operations.
2011-04-20 07:05:11 Initializing precipitation system.
2011-04-20 07:05:12 World initialized: oot
2011-04-20 07:05:12 Requesting zone data.
2011-04-20 07:05:12 Resetting cameras.
2011-04-20 07:05:12 Resetting vision.
2011-04-20 07:05:12 Resetting overlays.
2011-04-20 07:05:12 Zone initialized.
2011-04-20 07:05:12 Creating INI files.
2011-04-20 07:05:12 Requesting AA data.
2011-04-20 07:05:12 Requesting Skill rank data.
2011-04-20 07:05:12 Loading UI.
2011-04-20 07:05:12 Deactivating previous UI.
2011-04-20 07:05:12 Unloading previous textures.
2011-04-20 07:05:12 Resetting UI.
2011-04-20 07:05:12 Resetting character select UI.
2011-04-20 07:05:13 Resetting game UI.
2011-04-20 07:05:13 UI Reset.
2011-04-20 07:05:13 Initializing UI.
2011-04-20 07:05:13 Initializing UI manager.
2011-04-20 07:05:13 Initializing fonts.
2011-04-20 07:05:13 Parsing UI XML.
2011-04-20 07:05:13 Parsing INI file .\UI_Canker_project1999.ini
2011-04-20 07:05:13 INI file .\UI_Canker_project1999.ini loaded.
2011-04-20 07:05:15 Loading default UI resources.
2011-04-20 07:05:15 Initializing game UI.
2011-04-20 07:05:15 Parsing INI file .\Canker_project1999.ini
2011-04-20 07:05:15 INI file .\Canker_project1999.ini loaded.
2011-04-20 07:05:16 Loading Icons.
2011-04-20 07:05:17 Resetting viewport.
2011-04-20 07:05:17 Game UI Initialized.
2011-04-20 07:05:17 Entering main loop.
2011-04-20 07:05:19 Loading game sounds.
2011-04-20 07:05:19 Requesting initialization data.
2011-04-20 07:05:19 DoMainLoop: just before first while(!ReadyEnterWorld).
2011-04-20 07:05:19 Zone Connect -- Received MSG_READY_ENTER_WORLD
2011-04-20 07:05:19 DoMainLoop: complete after first while(!ReadyEnterWorld).
2011-04-20 07:05:19 DoMainLoop: just before second while(!ReadyEnterWorld).
2011-04-20 07:05:19 Zone Connect -- Sending out a MSG_READY_ENTER_WORLD.
2011-04-20 07:05:21 Zone Connect -- Received MSG_READY_ENTER_WORLD
2011-04-20 07:05:21 DoMainLoop: completed second while(!ReadyEnterWorld).
2011-04-20 07:05:22 Setting up models.
2011-04-20 07:05:22 Setting up character.
2011-04-20 07:05:22 Activating music.
2011-04-20 07:05:22 Initialization complete.
2011-04-20 07:05:22 Entering main loop.
2011-04-20 07:05:23 Item done, MSG_WEATHER_EVENT received.
2011-04-20 07:05:23
2011-04-20 07:06:12 D3DXCreateTextureFromFileEx() failed to create texture spelb3.tga for particle system.
2011-04-20 07:06:13 D3DXCreateTextureFromFileEx() failed to create texture spelb3.tga for particle system.
2011-04-20 07:06:44 D3DXCreateTextureFromFileEx() failed to create texture spelb2.tga for particle system.
2011-04-20 07:06:49 D3DXCreateTextureFromFileEx() failed to create texture spelb2.tga for particle system.
2011-04-20 07:06:57 D3DXCreateTextureFromFileEx() failed to create texture spela2.tga for particle system.
2011-04-20 07:06:57 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp501.tga for particle system.
2011-04-20 07:06:57 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp501.tga for particle system.
2011-04-20 07:07:37 Item done, MSG_WEATHER_EVENT received.
2011-04-20 07:07:37
2011-04-20 07:07:48 D3DXCreateTextureFromFileEx() failed to create texture spela2.tga for particle system.
2011-04-20 07:08:16 Item done, MSG_WEATHER_EVENT received.
2011-04-20 07:08:16
2011-04-20 07:08:49 D3DXCreateTextureFromFileEx() failed to create texture spelm1.tga for particle system.
2011-04-20 07:09:13 D3DXCreateTextureFromFileEx() failed to create texture spelm1.tga for particle system.
2011-04-20 07:09:13 D3DXCreateTextureFromFileEx() failed to create texture spelm1.tga for particle system.
2011-04-20 07:09:14 D3DXCreateTextureFromFileEx() failed to create texture spelm1.tga for particle system.
2011-04-20 07:22:12 D3DXCreateTextureFromFileEx() failed to create texture spelp1.tga for particle system.
2011-04-20 07:22:12 D3DXCreateTextureFromFileEx() failed to create texture spelb3.tga for particle system.
2011-04-20 07:22:12 D3DXCreateTextureFromFileEx() failed to create texture spelb3.tga for particle system.
2011-04-20 07:22:13 D3DXCreateTextureFromFileEx() failed to create texture spelp1.tga for particle system.
2011-04-20 07:22:15 D3DXCreateTextureFromFileEx() failed to create texture spela2.tga for particle system.
2011-04-20 07:22:15 D3DXCreateTextureFromFileEx() failed to create texture spela2.tga for particle system.
2011-04-20 07:22:15 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp501.tga for particle system.
2011-04-20 07:22:18 D3DXCreateTextureFromFileEx() failed to create texture spela2.tga for particle system.
2011-04-20 07:22:19 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp501.tga for particle system.
2011-04-20 07:22:19 D3DXCreateTextureFromFileEx() failed to create texture spela2.tga for particle system.
2011-04-20 07:22:19 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp501.tga for particle system.
2011-04-20 07:22:38 D3DXCreateTextureFromFileEx() failed to create texture spela2.tga for particle system.
2011-04-20 07:22:38 D3DXCreateTextureFromFileEx() failed to create texture spela2.tga for particle system.
and second crash which just happened and probably resulted in my death..

Quote:
2011-04-20 07:32:06 Item done, MSG_WEATHER_EVENT received.
2011-04-20 07:32:06
2011-04-20 07:33:22 D3DXCreateTextureFromFileEx() failed to create texture spelb3.tga for particle system.
2011-04-20 07:33:23 D3DXCreateTextureFromFileEx() failed to create texture spelb3.tga for particle system.
2011-04-20 07:33:37 D3DXCreateTextureFromFileEx() failed to create texture spelb3.tga for particle system.
2011-04-20 07:33:48 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp501.tga for particle system.
2011-04-20 07:33:48 D3DXCreateTextureFromFileEx() failed to create texture spela2.tga for particle system.
2011-04-20 07:33:56 D3DXCreateTextureFromFileEx() failed to create texture spelp1.tga for particle system.
2011-04-20 07:34:00 D3DXCreateTextureFromFileEx() failed to create texture spelb3.tga for particle system.
2011-04-20 07:34:00 D3DXCreateTextureFromFileEx() failed to create texture spelp1.tga for particle system.
2011-04-20 07:34:00 D3DXCreateTextureFromFileEx() failed to create texture spelb3.tga for particle system.
2011-04-20 07:34:15 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp501.tga for particle system.
2011-04-20 07:34:15 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp501.tga for particle system.
2011-04-20 07:34:19 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp501.tga for particle system.
2011-04-20 07:34:19 D3DXCreateTextureFromFileEx() failed to create texture spela2.tga for particle system.
2011-04-20 07:34:19 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp501.tga for particle system.
2011-04-20 07:34:19 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp501.tga for particle system.
2011-04-20 07:37:39 D3DXCreateTextureFromFileEx() failed to create texture spelu1.tga for particle system.
2011-04-20 07:37:39 D3DXCreateTextureFromFileEx() failed to create texture spelu1.tga for particle system.
2011-04-20 07:37:43 D3DXCreateTextureFromFileEx() failed to create texture spelu1.tga for particle system.
2011-04-20 07:38:35 D3DXCreateTextureFromFileEx() failed to create texture spela2.tga for particle system.
2011-04-20 07:38:40 D3DXCreateTextureFromFileEx() failed to create texture spela2.tga for particle system.
2011-04-20 07:38:40 D3DXCreateTextureFromFileEx() failed to create texture spela2.tga for particle system.
2011-04-20 07:44:59 D3DXCreateTextureFromFileEx() failed to create texture speln1.tga for particle system.
2011-04-20 07:44:59 D3DXCreateTextureFromFileEx() failed to create texture spelb2.tga for particle system.
2011-04-20 07:44:59 D3DXCreateTextureFromFileEx() failed to create texture spelb2.tga for particle system.
2011-04-20 07:46:11 D3DXCreateTextureFromFileEx() failed to create texture spela2.tga for particle system.
2011-04-20 07:48:11 Item done, MSG_WEATHER_EVENT received.
2011-04-20 07:48:11
2011-04-20 07:48:25 D3DXCreateTextureFromFileEx() failed to create texture flare_whsp501.tga for particle system.
2011-04-20 07:48:25 D3DXCreateTextureFromFileEx() failed to create texture flare_whsp501.tga for particle system.
2011-04-20 07:48:33 D3DXCreateTextureFromFileEx() failed to create texture spelb2.tga for particle system.
2011-04-20 07:51:46 Item done, MSG_WEATHER_EVENT received.
2011-04-20 07:51:46
2011-04-20 07:51:56 Item done, MSG_WEATHER_EVENT received.
2011-04-20 07:51:56
2011-04-20 08:04:28 D3DXCreateTextureFromFileEx() failed to create texture spela2.tga for particle system.
2011-04-20 08:04:29 D3DXCreateTextureFromFileEx() failed to create texture spelj1.tga for particle system.
2011-04-20 08:04:36 D3DXCreateTextureFromFileEx() failed to create texture spelj1.tga for particle system.
2011-04-20 08:04:36 D3DXCreateTextureFromFileEx() failed to create texture spelj1.tga for particle system.
2011-04-20 08:05:30 Item done, MSG_WEATHER_EVENT received.
2011-04-20 08:05:30
2011-04-20 08:05:32 Item done, MSG_WEATHER_EVENT received.
2011-04-20 08:05:32
2011-04-20 08:19:24 Item done, MSG_WEATHER_EVENT received.
2011-04-20 08:19:24
2011-04-20 08:21:33 D3DXCreateTextureFromFileEx() failed to create texture spelm1.tga for particle system.
2011-04-20 08:24:45 D3DXCreateTextureFromFileEx() failed to create texture spela2.tga for particle system.
2011-04-20 08:24:45 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp501.tga for particle system.
2011-04-20 08:24:45 D3DXCreateTextureFromFileEx() failed to create texture spela2.tga for particle system.
2011-04-20 08:25:04 D3DXCreateTextureFromFileEx() failed to create texture spelb3.tga for particle system.
2011-04-20 08:25:05 D3DXCreateTextureFromFileEx() failed to create texture speln1.tga for particle system.
2011-04-20 08:25:05 D3DXCreateTextureFromFileEx() failed to create texture spelb2.tga for particle system.
2011-04-20 08:25:05 D3DXCreateTextureFromFileEx() failed to create texture spelb2.tga for particle system.
2011-04-20 08:25:29 D3DXCreateTextureFromFileEx() failed to create texture spelb2.tga for particle system.
2011-04-20 08:25:29 D3DXCreateTextureFromFileEx() failed to create texture spelb2.tga for particle system.
2011-04-20 08:25:29 D3DXCreateTextureFromFileEx() failed to create texture spelb2.tga for particle system.
2011-04-20 08:25:30 D3DXCreateTextureFromFileEx() failed to create texture spelb2.tga for particle system.
2011-04-20 08:25:49 Item done, MSG_WEATHER_EVENT received.
2011-04-20 08:25:50
2011-04-20 08:43:28 Item done, MSG_WEATHER_EVENT received.
2011-04-20 08:43:28
2011-04-20 08:47:02 Item done, MSG_WEATHER_EVENT received.
2011-04-20 08:47:02
2011-04-20 08:55:25 D3DXCreateTextureFromFileEx() failed to create texture spelc2.tga for particle system.
2011-04-20 09:05:36 D3DXCreateTextureFromFileEx() failed to create texture spelm1.tga for particle system.
2011-04-20 09:05:36 D3DXCreateTextureFromFileEx() failed to create texture spelm1.tga for particle system.
2011-04-20 09:05:38 D3DXCreateTextureFromFileEx() failed to create texture spelm1.tga for particle system.
2011-04-20 09:14:26 Item done, MSG_WEATHER_EVENT received.
2011-04-20 09:14:26
2011-04-20 09:25:30 D3DXCreateTextureFromFileEx() failed to create texture spela2.tga for particle system.
2011-04-20 09:25:30 D3DXCreateTextureFromFileEx() failed to create texture spelb2.tga for particle system.
2011-04-20 09:27:51 Item done, MSG_WEATHER_EVENT received.
2011-04-20 09:27:51
2011-04-20 09:28:06 Item done, MSG_WEATHER_EVENT received.
2011-04-20 09:28:06
2011-04-20 09:28:08 Item done, MSG_WEATHER_EVENT received.
2011-04-20 09:28:09
2011-04-20 09:29:19 D3DXCreateTextureFromFileEx() failed to create texture spelu2.tga for particle system.
2011-04-20 09:29:21 D3DXCreateTextureFromFileEx() failed to create texture spelu2.tga for particle system.
2011-04-20 09:29:21 D3DXCreateTextureFromFileEx() failed to create texture spela2.tga for particle system.
2011-04-20 09:29:21 D3DXCreateTextureFromFileEx() failed to create texture spelu2.tga for particle system.
2011-04-20 09:37:01 D3DXCreateTextureFromFileEx() failed to create texture spelv1.tga for particle system.
2011-04-20 09:37:03 D3DXCreateTextureFromFileEx() failed to create texture spelv1.tga for particle system.
2011-04-20 09:37:11 D3DXCreateTextureFromFileEx() failed to create texture spelc2.tga for particle system.
2011-04-20 09:37:11 D3DXCreateTextureFromFileEx() failed to create texture spelc2.tga for particle system.

the first crash listed happened while casting JBB on cyclops at AC spawn; not moving and only fighting one mob.. second one happened while fighting two seafuries and moving; trying to cast root on one.

not sure if this helps any just putting it out there
Last edited by canker; 04-20-2011 at 10:51 AM..
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  #99  
Old 04-20-2011, 03:04 PM
mwatt mwatt is offline
Fire Giant


Join Date: Dec 2010
Posts: 569
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I saw someone else post a suggestion in a related thread about never having this problem when he zones before fighting.

Thinking back on my own experiences, it seemed like there might be something to this idea. So, for about a week now I have been zoning before fighting. It's kind of annoying sometimes but I have not had a single crash to desktop since I have begun this practice.

But that means little. I thought before - multiple times - that I had this problem licked, but it has always come back so far. If I can go a successful month using this methodology I will come back and say so.

In the mean time, it is something to try if you've tried everything else already.


P.S.
"Zoning before fighting" means zoning only once before setting up to experience in a zone.
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Last edited by mwatt; 04-20-2011 at 03:05 PM.. Reason: added the PS for clarification
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  #100  
Old 04-20-2011, 06:10 PM
brglcanan24 brglcanan24 is offline
Decaying Skeleton


Join Date: Apr 2011
Location: 1
Posts: 2
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very nice share thanks...
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