Project 1999

Go Back   Project 1999 > Server Issues > Resolved Issues

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 04-17-2011, 01:55 PM
ziahh ziahh is offline
Aviak


Join Date: May 2010
Posts: 75
Default new patch ench charm

Kanras: New charm duration and lull critical failure checks.


more info plz ?
  #2  
Old 04-17-2011, 01:58 PM
Uthgaard Uthgaard is offline
VIP / Contributor

Uthgaard's Avatar

Join Date: Aug 2010
Posts: 5,446
Default

Charm should be balanced. Lower levels won't get raped so hard, higher levels won't have cruise control to xp.
  #3  
Old 04-17-2011, 02:02 PM
eriamjh eriamjh is offline
Aviak


Join Date: Feb 2010
Posts: 82
Default

Quote:
Originally Posted by Uthgaard [You must be logged in to view images. Log in or Register.]
Charm should be balanced. Lower levels won't get raped so hard, higher levels won't have cruise control to xp.
Read: Continuously keeping a charmed pet at high levels will now require both hands and at least one foot.

[You must be logged in to view images. Log in or Register.]
  #4  
Old 04-17-2011, 02:04 PM
Dweed Dweed is offline
Kobold


Join Date: Feb 2011
Posts: 133
Default

Safe to assume this is for necros and druids as well?
  #5  
Old 04-17-2011, 02:12 PM
ziahh ziahh is offline
Aviak


Join Date: May 2010
Posts: 75
Default

i can only speak for myself but charm wasnt op b4 this patch in my opinion. i have had alot of break after only a few sec of charm and countless death soloing, it is risk vs reward. Some pet last longer some i just cant charm long enough and will continuously break. will see with this patch. All i ask is that spell reflect what the spell was back in the day of kunark and not hate because poeple think its op.
  #6  
Old 04-17-2011, 02:31 PM
Popt Popt is offline
Kobold


Join Date: Feb 2010
Posts: 159
Default

gonna make my last 42% a bit more challenging [You must be logged in to view images. Log in or Register.]
__________________
Bate - 60 Enchanter
  #7  
Old 04-17-2011, 02:31 PM
choklo choklo is offline
Kobold


Join Date: Mar 2010
Location: midwest, USA
Posts: 141
Default

I can't count how many times dark blue charmed mobs have broken charm after a 1-2 mintues(or less) at higher levels. I have 255 cha when I charm. Most of these mobs can kill a chanter in 1-2 seconds at high levels too. I don't see how this is over powered now.

I hope this nerf affects druids and bards too, but even so, it hurts the enchanter much more:

Bards can snare, run ultra fast, and wear heavy armor. They have little risk when charm breaks.
Druids can just kite the mob if it breaks with sow and snare. Again, they have little risk.
Enchanters have no armor, low hit points, can't snare, and take a long time to recharm. We have a huge risk of death.
Last edited by choklo; 04-17-2011 at 02:44 PM..
  #8  
Old 04-17-2011, 02:36 PM
ziahh ziahh is offline
Aviak


Join Date: May 2010
Posts: 75
Default

have to take into account that when charm broke you have in fact 2 mob on you to get rid off...with my 1100hp and cloth i will die 50% of the time when that happen and my pet have 67% haste .../shout dead man walking !
  #9  
Old 04-17-2011, 02:47 PM
Popt Popt is offline
Kobold


Join Date: Feb 2010
Posts: 159
Default

protip: use rune
__________________
Bate - 60 Enchanter
  #10  
Old 04-17-2011, 02:48 PM
choklo choklo is offline
Kobold


Join Date: Mar 2010
Location: midwest, USA
Posts: 141
Default

Quote:
Originally Posted by Popt [You must be logged in to view images. Log in or Register.]
protip: use rune
OMG! Problem solved! :/
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:09 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.