#21
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I was very stoked for this patch.
I was very dissapointed, my meljedins hit max at 250dmg 45/38 but my weighted axe at 45/150 hit for 350dmg... so there is a bonus for very slow weapons but it is WAAAAAY lower than in classic, or they changed it further in Luclin. I was looking to hit 500+ and getting my SK epic over 300dmg. No, my expectations were halted. To add insult to injury the delay on the new weapon is chared with the former weapon so you can't start combat with weighted axe, luck out a 1kdmg double attack, swap over to standard weapon and start chewing... Guess that came in Luclin... Glad for you guys who enjoy what you got, I'm done
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"When the going gets weird, the weird turn pro" -Hunter S. Thompson.
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#22
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#24
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#25
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30% damn, anyone have palladius and tunare sword parses yet?
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Pint
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#26
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I prefer the slower delay, graphic. and the 45ac over epic, but if I had both I’d always use epic for the bash. Prior to patch I was always torn. 27/29 hate blade and ND damage were really close with ND usually winning only thanks the the proc. 2hand damage for me is now significantly better so the choice is easier. -45ac means more mitigation than 25ac on my shield -46 delay so far fewer ripostes -proc is nice for aggro -ND is much more dps Shield/sword now only come out if I need to bash a caster or if I need to low aggro dps as I don’t have a comparable ratio 2hander without a proc.
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#27
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Kongfuzi <60 Grave Lord>
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#28
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Pint
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#29
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Originally Posted by Detoxx View Post I tried my hand at rotating with the casuals. It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately. Quote: Originally Posted by Maner View Post No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value. | |||
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#30
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Pint
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