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  #11  
Old 09-18-2019, 06:53 AM
brokenpromise brokenpromise is offline
Kobold


Join Date: Oct 2017
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Quote:
Originally Posted by Sacer [You must be logged in to view images. Log in or Register.]
Took me less than a month to go from 1 to 55 on my mage. I'd say it's very fast.
I honestly love the mage class. Forums convinced me to roll necro for solo. I've been thinking of going back to mage or rolling enchanter. Not knocking necro. I love the necro class.
  #12  
Old 09-18-2019, 10:11 AM
bwe bwe is offline
Sarnak


Join Date: Mar 2011
Posts: 246
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convince me to play a mage yall
  #13  
Old 09-18-2019, 10:28 AM
Legidias Legidias is offline
Planar Protector


Join Date: Nov 2014
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play a mage
  #14  
Old 09-18-2019, 10:09 PM
Jibartik Jibartik is offline
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I would like to point the hilarious classic choice of 'get lost' being the command, then changing it later to go away in the pet window, confusing both myself and OP at least.
  #15  
Old 09-21-2019, 08:40 AM
sacman08 sacman08 is offline
Sarnak

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Location: East Coast US
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Just curious, what does the chain summoning actually provide?
  #16  
Old 09-21-2019, 12:15 PM
Shroctagan Shroctagan is offline
Skeleton


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Quote:
Originally Posted by sacman08 [You must be logged in to view images. Log in or Register.]
Just curious, what does the chain summoning actually provide?
The ability to solo nearly any single target that doesn’t summon, within mana constraints of course.
  #17  
Old 09-21-2019, 12:21 PM
Troxx Troxx is offline
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Location: The sands of DSM’s vagina
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I don’t mind the nerfing of chain summoning. I’m more annoyed at not being able to just glance and monitors my pet’s hp. Having a hot key simply for getting a report card on pet current hp makes me flaccid.
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  #18  
Old 09-21-2019, 03:24 PM
Vexenu Vexenu is offline
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I wonder if we're going to see substantially fewer Mages on Green after this nerf. That would be kind of funny, because the class is still ridiculously powerful in that era, and at the end of the day this is a fairly minor nerf that is easily worked around.

I suspect what will happen is a lot of people will initially roll Monks and hybrids at first but then get turned off by the reality of untwinked melee leveling/XP penalty and give up by the end of the first week. Then we'll see a wave of Mage rerolls during the second week after people witness the week 1 Mages demolishing everything with ease while they struggle to kill anything with their crap weapons/gear.
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