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  #101  
Old 06-25-2010, 01:45 PM
Skeletonya Skeletonya is offline
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Nice. Thank you so much [You must be logged in to view images. Log in or Register.]

http://i46.tinypic.com/64pcau.jpg
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  #102  
Old 06-25-2010, 03:02 PM
Zorpa Zorpa is offline
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Wow, what a difference. Thanks!
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  #103  
Old 06-25-2010, 05:07 PM
stormlord stormlord is offline
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Quote:
Originally Posted by Skeletonya [You must be logged in to view images. Log in or Register.]
Nice. Thank you so much [You must be logged in to view images. Log in or Register.]

**SKIP BIG IMAGE**
I concur. Wow! Looks great. Didn't know it could look so good.
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  #104  
Old 06-25-2010, 05:16 PM
stormlord stormlord is offline
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Quote:
Originally Posted by lumin [You must be logged in to view images. Log in or Register.]
I like the old models more as well, but I know a few people that prefer the newer ones. Where exactly in the EverQuest folder do you enable the new models to be used in place of the old ones?
WTB feature that turns on new/old model for a character dependent on which one that character has selected. So if halfelfA has the old one selected, you see the old one. If halfelfB has the new one selected, you see the new one. That's what I've always felt would help to settle this issue. If the new models looked like the old ones then something like this wouldn't be needed. Otherwise, please respect the people who're playing other characters. If they want to look like an old model, please allow them to!!!! It's their choice, not yours. Polygons are insignificant. It's the style of the model that counts. But if a character selects a new one because it has more polygons, fine. So I should see the new one if they have it selected for their character.

Ultimately, sony is the one that disrespected players, not the players themselves. Switching to old models to speed up the framerate should not mean that your friend should suddenly look like a completely different person. Ogres, for example, look cumbersome and almost friendly in the old versions. In the new, they're fierce. If a player wants to look fierce, let them. If they want to look dumb, let them. Give them that choice, at least.

Also, though less important, the new model facial textures have less distinction. The 3d model doesn't change, so the position of hte eyes and nose doesn't change. In the old models, the textures on the face are much different because the facial model is much less defined. So, basically, facial textures on any particular new model look more similar than the old ones did. This is true for eyes/nose/mouth positioning, not coloring.

Btw, this is not the one thing I would change. As already said, I want more breast animations. Bouncing breasts trump all else, imho. Everything else is crackers. Feel free to censor me.
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Last edited by stormlord; 06-25-2010 at 05:33 PM..
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  #105  
Old 06-25-2010, 05:21 PM
Lucrio40 Lucrio40 is offline
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Wow...with shadows...that looks so awesome

Downloading now.
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  #106  
Old 06-26-2010, 07:24 PM
Smoo Smoo is offline
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bump this is lovely [You must be logged in to view images. Log in or Register.]
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  #107  
Old 06-26-2010, 07:29 PM
Damaja Damaja is offline
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Quote:
Originally Posted by Smoo [You must be logged in to view images. Log in or Register.]
bump this is lovely [You must be logged in to view images. Log in or Register.]
thanks bro, downloading this now.
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  #108  
Old 06-26-2010, 10:09 PM
Fahn Fahn is offline
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Posting to say this has been fantastic so far. Not really new images just much sharper ones.
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  #109  
Old 06-27-2010, 12:21 AM
Smuuglie Smuuglie is offline
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Now, all we need, IS A FIX FOR HUMAN HELMS, RIGHT? [You must be logged in to view images. Log in or Register.]
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  #110  
Old 06-27-2010, 11:59 AM
Qaedain Qaedain is offline
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This is ****ing incredible. Thank you so, so, so much for this.
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