Project 1999

Go Back   Project 1999 > Server Issues > Bugs

Reply
 
Thread Tools Display Modes
  #11  
Old 08-06-2014, 10:45 AM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

Bumps. Night time necro spells activate.
Reply With Quote
  #12  
Old 08-06-2014, 10:46 AM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

Quote:
Originally Posted by Potus [You must be logged in to view images. Log in or Register.]
Man that's a good classic EQNecro post you dug up, excellent find.

Also please don't omit this:



Splurt should be landing on Cazic (I've heard some Necros tell me nothing lands on him, might need to be checked) ALSO Splurt does 1600 damage. It's missing its last and most powerful tick on this server (again according to other Necros and the Wiki), and has been bugged for a loooooooooong fucking time here.
Ya lvl 57-58 was a magic level for a lot of people. Bein' serious here.

I could even single pull seb up to the first tri-spawn with the bug at 58+ (this should be a buff across the board for single pulls).

Aside: Last ticket of splurt should be a whopper too 8). 1 cast should kill your average self buffed lvl 50ish caster if they don't dispel it.
Reply With Quote
  #13  
Old 08-06-2014, 02:24 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

Why didn't this guy just dispel the recourse

Quote:
There are a lot of creatures that necros cannot land taps on. No tapping, means no Lich, means no pacting, means no mana transfer. Even when we cannot land spells on the creature our group is fighting, we can still function in a support role (granted these are not the sexiest things necros do, but hey, it is a fact of life). If a necro finds himself in this situation and the group is allowing pets, just give the beads to a non-pet member of the group and have him / her recast the eye for you to tap.
Pras the wayback machine
Reply With Quote
  #14  
Old 08-07-2014, 09:35 AM
Uton Uton is offline
Fire Giant


Join Date: Jun 2014
Posts: 503
Default

This spell is cast ANY time. Unless you have a date that displays a change, why are you discussing and linking forum posts? Next you will be citing posts from these forums.

From: http://everquest.allakhazam.com/db/s...tml?spell=1626

Levant

Description
1: Evacuate target to safe point in zone
Details Raw Spell Data, Lucy Spell View
Mana: 500
Skill: Alteration
Casting Time: 5
Recast Time: 10
Fizzle Time: 1.5
Range: 0
Location: Any
Time of Day: Any
Fizzle Adj: 25
Deletable: No
Interruptable: Yes
Target Type: Self
Spell Type: Beneficial
Category: Gate [Combat Portal]
Source:
Live 07/15
Reply With Quote
  #15  
Old 08-07-2014, 09:57 AM
evilkorn evilkorn is offline
Fire Giant

evilkorn's Avatar

Join Date: Dec 2012
Posts: 604
Default

Linking current spell data to refute a classic change?
Reply With Quote
  #16  
Old 08-07-2014, 09:59 AM
Ele Ele is offline
Planar Protector

Ele's Avatar

Join Date: Jan 2011
Posts: 5,290
Default

Quote:
Originally Posted by Uton [You must be logged in to view images. Log in or Register.]
This spell is cast ANY time. Unless you have a date that displays a change, why are you discussing and linking forum posts? Next you will be citing posts from these forums.

From: http://everquest.allakhazam.com/db/s...tml?spell=1626

Levant

Description
1: Evacuate target to safe point in zone
Details Raw Spell Data, Lucy Spell View
Mana: 500
Skill: Alteration
Casting Time: 5
Recast Time: 10
Fizzle Time: 1.5
Range: 0
Location: Any
Time of Day: Any
Fizzle Adj: 25
Deletable: No
Interruptable: Yes
Target Type: Self
Spell Type: Beneficial
Category: Gate [Combat Portal]
Source:
Live 07/15
on live brah, we're talking classic
Reply With Quote
  #17  
Old 08-07-2014, 11:25 AM
Uton Uton is offline
Fire Giant


Join Date: Jun 2014
Posts: 503
Default

thats my point. you want to bring up an "issue" without displaying when the change was made. So I would argue it was made the day after the spell was released, but all you have shown is the "day time" requirement from pre kunark. and some forum discussions from whoever. show me the patch notes
Reply With Quote
  #18  
Old 08-07-2014, 11:31 AM
Erati Erati is offline
Planar Protector

Erati's Avatar

Join Date: Dec 2009
Posts: 4,561
Default

Quote:
Originally Posted by Uton [You must be logged in to view images. Log in or Register.]
thats my point. you want to bring up an "issue" without displaying when the change was made. So I would argue it was made the day after the spell was released, but all you have shown is the "day time" requirement from pre kunark. and some forum discussions from whoever. show me the patch notes
someone is salty,

read Dald's OP....tons of evidence that these spells had a 'night only' requirement

and lore wise this makes sense since necros are not teleporters like wiz/druid
Reply With Quote
  #19  
Old 08-07-2014, 11:42 AM
Ele Ele is offline
Planar Protector

Ele's Avatar

Join Date: Jan 2011
Posts: 5,290
Default

Quote:
Originally Posted by Uton [You must be logged in to view images. Log in or Register.]
thats my point. you want to bring up an "issue" without displaying when the change was made. So I would argue it was made the day after the spell was released, but all you have shown is the "day time" requirement from pre kunark. and some forum discussions from whoever. show me the patch notes
Not every change in EQ has a corresponding patch note. There is plenty of evidence of how the spell worked during the time period being discussed.
Reply With Quote
  #20  
Old 08-07-2014, 11:53 AM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

I don't think you seem to understand how ClassicQuest works.

You find quotes, screenshots or websites that include information and either a date or archive period that indicate a discrepancy between how P99 works and how Classic worked.

Spell data was tough to find. Especially for mid-high 50's spells since many didn't get 55-60 until Velious. Lucy/Allakhazam spell data didn't exist until March of 2002 (Luclin). So trying to use that as evidence is only useful in saying "By atleast Luclin, this is how a spell should work"

In that regard, I will grant you that these 3 spells, BY LUCLIN, did not require night time to cast.

However for Kunark and Velious, they required night time.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:48 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.