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  #61  
Old 03-11-2020, 10:43 AM
stormsinger stormsinger is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
So is this the staff's fault or something? Nobody is making anyone do list items, and remember lots of people complained there'd be too many manastones when teal and green combined.

Change the slightest thing and players will keep complaining, what can you do? [You must be logged in to view images. Log in or Register.]
Not the staffs fault. You know that you are on here complaining and bringing no value to the thread right? We understand nobody is making anyone do list items. And people always complain in every aspect of life what do you expect to be different here?

The point is the list system is being abused by guilds sharing accounts and getting multiple stones, which contradicts the point of the list’s existence which was for everyone to have a shot. The original post about list stated it is being put in place to “prevent passing of camps/items to friends” which in this case has evolved to guilds sharing accounts to stay on list much longer than the average person could possibly do alone
  #62  
Old 03-11-2020, 02:21 PM
Videri Videri is offline
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The list was not meant to prevent people from working together to get manastones. The problem with groups passing camps to friends is that it locks others out of the camp. With the /list, no one can be locked out. Anyone can join and wait in line. No one can keep you from joining the list.

If you want a manastone, you’ll have to work together with a couple other people and a shared character.
  #63  
Old 03-11-2020, 03:02 PM
Bigsham Bigsham is offline
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List should completely recycle and change order every 1h to encourage participation

and not sickness
  #64  
Old 03-11-2020, 11:31 PM
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The funniest part is all these people getting manastone or in line for one have no idea how to use them or how useful they actually are. I've grouped with wizards stoning themselves to 10%, then nuking their balls off only to get agro an die or have our healer waste their mana healing them instead of the tank.
Mana stone at best gives you 1mana/per tick, or 10 mana a min, because you are regenerating only 30 hps a min, it takes 60 hps to get 20 mana.
Only clerics could get better now using Complete heal and 2k-ish hps, but clerics have to be 39 for complete heal, when Kunark hits the mana stones will be worthless because anyone 30+ is going to be in Kunark, and you can't use them in Kunark. When Kunark hits stones will be completely worthless until epics hits like 6 months later, even then only the wizard could use it effectively after epics hit. So the real market is clerics now until Kunark, then no one till the epics hit, then the wizard after epics. So manastones now might be worth 50k-70k tops, they should tank after Kunark because of the old world restriction, mild up tick in price after epics hit. Would you pay 100k for a manastone, or Fungi Tunic/mana robe? Mana robe can give Wizards with epic about 300 extra mana per min on top of their natural mana regeneration, the mana stone could give them 720 mana per min, but they would have to gate to the old world, then gate back to Kunark. The time it takes to zone an the mana you waste to gate there an back make the mana robe about as efficient. An then if you're deep in Sebilis you can't bind and gate back in, so you could only use the mana robe. An that's where everyone is going, Sebilis. Instead of mindless telling each other how good it is, how about using your brain an put some solid stats up backing up the claims?
FYI- Necros and Shamans get better life to mana conversion spells than the mana stone conversion rate.
  #65  
Old 03-11-2020, 11:33 PM
Jean-Baptiste Cutting Jean-Baptiste Cutting is offline
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I came.

I saw.

I hit em right there in the jaw (in the jaw!)
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  #66  
Old 03-11-2020, 11:35 PM
NPC NPC is offline
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Quote:
Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
You're right... sweaty nerds with the steely neckbeard willpower to camp something for 72+ hours would totally find having to make a new account to camp another completely prohibitive, and that would stop them cold in their tracks.
Yes, that would slow them down significantly, having to make a new 35th level character for every manastone they wanted. These items should be lore at the very least.
  #67  
Old 03-11-2020, 11:41 PM
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Quote:
Originally Posted by stormsinger [You must be logged in to view images. Log in or Register.]
The problem is that guilds are offering DKP for their players to get mana stones for the guild. Which seems to me to be against the idea of the list - which was ultimately to prevent the high powered guilds from overcamping the legacy items.

If you already got your manastone and it wasn’t so bad, it’s because it was before this started happening. It is no longer humanly feasible to do by yourself without considering health risks.

“We hope this system will prevent the practice of passing camps and/or items to friends, corpsing additional items, and so on.”

Sharing guild accounts for an entire guild to camp manastone is a problem.
I think the problem is the random checks, why do they need to be 5-15 min? Once per spawn I think should be sufficient. You gotta sweat it if you want like do laundry or something. Just put random number generation on every check an have fewer, 1-2 an hour. Listing is actually good, because without people would be kill stealing, the listing prevents kill stealing an ninja looting. But maybe that's why people are crying, they can't kill steal it or ninja loot it.
  #68  
Old 03-12-2020, 01:09 AM
Heebs13 Heebs13 is offline
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Think of it this way - the devs have found the perfect way to keep the most pixel-hungry neckbeards busy for 130 hours at a time, all sitting at one spot, not plaguing the rest of the server. List camps are a blessing for 99.9% of the players.
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P99ers do a lot of things well. Handling surprise adds / splitting up focus is not one of them. Mostly because the classes that do that the best (SK/Paladins) are generally trashed and considered useless, and because pulls are considered failures if a dragons doesn't appear at the zone line solo.
  #69  
Old 03-12-2020, 02:43 AM
Swish Swish is offline
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Quote:
Originally Posted by Heebs13 [You must be logged in to view images. Log in or Register.]
Think of it this way - the devs have found the perfect way to keep the most pixel-hungry neckbeards busy for 130 hours at a time, all sitting at one spot, not plaguing the rest of the server. List camps are a blessing for 99.9% of the players.
Summed up nicely, and anyone part of the "I want it now" club needs to realize that good things come to those who wait.

Start waiting and stop ranting for maximum success. Very few perceived server related issues were ever fixed by ranting on the forums.
  #70  
Old 03-12-2020, 02:32 PM
kjs86z kjs86z is offline
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Once corona really picks up in the US the lists are going to get insane.
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