#21
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Stability seems to be hit and miss depending on hardware and driver combination shenanigans UNLESS you run it through a wrapper. I've seen dgVoodoo2 recommended by others, however I've been using WineD3D on Windows to avoid lots of random crashes and screen freezes by running it through an OpenGL/Vulkan wrapper.
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Iolth - 55 DE Shadow Knight
Glov- 58 DE Cleric | ||
#22
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Still happens to me in the following zones
Ot at sf tunnel Skyshrine omw to scout tools Pom at chest room | ||
#23
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Quote:
the thought of using integrated graphics to fix this issue is just annoying but i guess i'll give it a shot. | |||
#24
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So i swapped to my integrated graphics card and ran strait to the OT skyfire ramp for a solid 5 minutes of camera panning and spastic mouse movements (some slow ones too, tried a variety of things to reproduce what was once very easy to reproduce).
No freezes. Not only did i not freeze, but my game actually runs smoother now, no 'hangs' or what could be described as physical stuttering / micro stutters. This salvaged my eq experience... | ||
#25
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I've died so many times from these window freezes
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#26
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halp, someone fix this
happening to me in thurg now | ||
Last edited by Merzenary; 06-23-2021 at 07:36 PM..
Reason: mistake
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#27
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I've only tried this for this evening and tried to induce a crash, nothing yet, here's my possible solution, specific to NVIDIA newer cards (since that seems to be the commonality):
Right click Desktop NVIDIA Control Panel Manage 3D Settings Program Settings Select or add Everquest (eqgame.exe) Shader Cache Off I'll update if I end up getting a crash again | ||
#28
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Day 2: No crashes zoning, nor looking in certain directions in zones I've been afflicted by (Neriak Foreign, Overthere Outpost)
Please repost if you've followed me and have a reduction in crashes | ||
#29
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Another update, I havent played too much but havent crashed that I recall since making the change
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#30
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Quote:
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