#11
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I don't know how to solve this problem, but there definitely is a problem.
People didn't sit in a room in neriak for 5 days straight in 1999. This shit isn't classic edit: just curious, whats happened to cause this thread? who got the last verina? | ||
Last edited by Zinyen; 04-26-2012 at 06:14 AM..
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#12
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Just don't see many pickup raids on this server.
__________________
Lickum 51 Troll Shaman
Goldteeth Redshoes 54 Erudite Enchanter Darkrush 51 Dark Elf Necromancer Powerful 51 Iksar Monk | |||
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#13
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__________________
That which does not kill me, should run.
Sylexis Vhaerun - 60 Dark Elf Warrior Silvereyes Niteprowler - 55 Half Elf Druid <Divinity> | ||||
Last edited by Sylexis; 04-26-2012 at 09:49 AM..
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#14
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#15
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Last Verina was a bitch of a spawn, went damn near to the end of the window. She popped, and people came running. THere were about 15 or so people in the zone or so, perhaps 4 or 5 taken, 4 BDA, and a smattering of others. I, 56 necro, engaged Verina, being assured that with a 59 cleric, 60 druid and the epic-waiting enchanter we'd have no problem dropping her. 50-something warrior was zoning in as I engaged. My pet got FTE and then Taken jumped in on the mob. Lostprophets (epic warrior) outdamaged my pet (go fig) and their group got the kill. Their chanter looted the epic piece and they all left. Their argument was that I we couldn't claim the camp with a necro/cleric/druid/chanter, since that didn't represent "kill force," I think confusing the camping rules (need killing force) with the FTE rules (first to engage on a popped mob wins). BDA petitioned, GM agreed that we had FTE and deserved the loot, and our chanter received the piece. I'm pleased to note that through it all, Taken and BDA were relatively civil to each other (in non /gu at least giggle), and there wasn't any ugly name calling. I suspect, however, that there are some people on both sides who aren't happy with the way things went, and aren't happy with specific members of the other guild, which is really a shame. In summation, this whole thing is a giant clusterfuck. It seems like there are permanent trackmules just sitting there in the room staring at the spawn point, and while there's no clickfest like Ragefire, it's still hardly a healthy situation. It would be great if the leadership of the big guilds would get together and hash out a rotation just like Ragefire. I, however, am just a worker bee logging in to kill pixels, and so my opinion isn't worth a whole heck of a lot. -Berty, BDA Necro | |||
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#16
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Thanks for that explination Berty.
It would be nice if some of the guild leaders could post some of their thoughts on this. It would save a lot of frustration for not only the enchanters but the guilds involved in this camp. | ||
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#17
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You're proposing a guild rotation on a mob that can be trioed. Bit absurd. FTE seems to make perfect sense here.
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#18
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In the end it works better for everyone. Less hassle and headache. More time to plan for your window etc... | |||
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#19
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__________________
Lickum 51 Troll Shaman
Goldteeth Redshoes 54 Erudite Enchanter Darkrush 51 Dark Elf Necromancer Powerful 51 Iksar Monk | |||
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#20
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This is not classic at all. The variance is, but the original intention of the variance was so people would not sit and camp the spawnpoint of the mob for GMS to be forced to look up records for the FTE person. Things are incredibly cutthroat on this server, which in and of itself isn't a negative thing, but in this instance it seems overbearing and overburdoning especially for the enchanters not in the top guilds. Ask yourself this question - Are you happy to be mandated to sit and camp a mob for 2-7 days and do nothing else to have a chance at this mob? If you are fine doing that, do you feel the need for all other enchanters to do this exact same thing? | |||
Last edited by Kope; 04-26-2012 at 02:39 PM..
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