#21
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Danth | |||
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#23
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[You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] | |||
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#24
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Wish they could get that old ship model working. Last I heard on our client its collision detection doesn't work and players simply fall right through it.
Danth | ||
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#25
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Pet window was introduced in Jul 2002. At the top of the July 24, 2002 Patch Notes
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__________________
Kav
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#26
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4:3 EQ using the viewport command and taking advantage of the deadspace Widescreen EQ doesn't exist, it just crops the top and bottom of the view [You must be logged in to view images. Log in or Register.] | |||
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#27
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Who is Frina Hateblade and Hurog Darkstar? [You must be logged in to view images. Log in or Register.] Quote:
[You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] | ||||
Last edited by Mblake81; 09-10-2019 at 04:04 PM..
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#28
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I love those names without the drop shadowwwwwwww
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#29
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Very happy with this patch. Yes it removed some post 2001 QoL stuff, but it is how the game was played once upon a time.
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-Glasken, coming out of retirement for Green99
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#30
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One day we WILL get there. I love it too!
People keep saying things like "why do this, if this unclassic feature is in the game right now?" The answer is because one day, that wont be in the game either. Its like saving 10 dollars every paycheck, it takes a long time, but one day it will buy you a new car! One day we will get a green progression server that is 100% classic with 100% bugs and daily patches, I cant wait. Then, after that? We'll get Zelda the second quest, meaning all the items will be moved around, but all the mechanics will be 100% classic! And we'll be as close as we were to 1999 since 19-fricen-99 [You must be logged in to view images. Log in or Register.] | ||
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