#31
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http://www.eqemulator.org/forums/showthread.php?t=39819 Specifically the proximity aggro bit and hate list transfer: Quote:
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#32
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Swarming was always my preferred method of soloing and it always sucked it never worked here. It causes less zone disruption than AE kiting too so if true this is a win for everyone. Still not sure if I’ll be playing bard or ranger for the upcoming new pvp server. Tough decision 😁
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pvp 2.0 pls
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#33
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< Knights Who Say Ni >
Qeynos questing and leveling (all quests nerfed) | Off the beaten path 24-40. | |||
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#34
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Are you some kind of fundamentalist / talibans of everquest ? Who really cares about things being absolutely classic or not, as long as they re fun for people who plays an enchater ? You dont like how charisma works ? fine, dont play an enchanter then, problem solved. And in case you did not notice, games design changes over years/ decades, what was acceptable in 1999 would be considered as bad game design even 5 years after. If we all play EQ still 22 years after its creation, let's not forget that, while we all love the game, it have some massive game design flaws , lots of terrible zone design, very poor itemization, afterthought class design and so on. You dont have to be overzealous to love something . | |||
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#35
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I'm still playing my enchanter
and I'm gonna roll a new one on green this time think I will do a dark elf this time hah | ||
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#36
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I'm all for this change if it's classic, but using eqlive data to justify a change to a velious era server seems off.
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< Knights Who Say Ni >
Qeynos questing and leveling (all quests nerfed) | Off the beaten path 24-40. | |||
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#37
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There was a lot of enchanter hate a few months back on the off topic and rants and flame boards about charm where how charm functioned in classic vs p99 was argued at at no point did any developer come in and say they planned to look at adjusting charm at some future point I would have really appreciated the heads up because I wouldn’t have committed the time to a class I expected to get nerfed months down the road. I understand that maybe even the majority of people can and will adapt to sudden nerfs such as these but I purposefully sought out P99 and then an enchanter because I thought balancing changes were done. At this point all I can be is grateful that I can get out now versus having sunk even more time and attention into the game and class “It’ll be a minor change, enchanters are still OP”. Fine, let’s accept both points. What also has been proven is the devs don’t like how enchanters charm performs, and there’s no guarantee that they will be satisfied after the change, and I now know that they do not communicate their intentions in advance (which I ABSOLUTELY do not fault them for, this is not a paid position, they are under NO obligation to). But what this all means is there’s no guarantee that there won’t be additional future changes or nerfs to charm or some other function of enchanters and that change most likely won’t come with any advanced notification. And that just doesn’t sit well with me and why I sought this server out | |||
Last edited by unsunghero; 09-10-2021 at 07:02 PM..
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#38
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If this change happens then enchanters seeking CHA gear will become a thing of the past. Instead a newly minted enchanter could focus on HP, AC, and resists. The need to drive for 205 CHA to be able to self buff up to 255 CHA will no longer be the key to longer charms.
The end result is Enchanters will be more powerful naked than before the change if it were to occur. Certain high value CHA items like neriad shawl would become less important overnight. It'll be interesting whether the change happens or not. | ||
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#39
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I enjoyed the concept of focusing on cha to start but as mobs started to become more and more threatening as I got up in levels micromanaging where in my gear I could afford to make swaps for +ac/hp while still retaining the high cha On takp cha only functions for the initial charm resist chance. In at least 1000 charms I’ve done on my char’s lifetime I can’t recall ever getting an initial resist. So that point is completely irrelevant, no one is going to be trying to charm yellows anyway. So now you don’t need a full time cha set, just something to strap on after you want to blur or lull Now there’s no calculated cha sacrifice or substitutions. Now the amount of ac or hp along with cha on gear is irrelevant, since you’ll only be wearing your cha gear for like less than 2% of your playtime unless you are non-stop lulling through a dungeon for some reason It just dumbs the class down. And that guy on green server who posted that he solo’d getting the neriad shawl at lev 49 even though it took like 25+ deaths? Sucks to be him [You must be logged in to view images. Log in or Register.] | |||
Last edited by unsunghero; 09-10-2021 at 10:19 PM..
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#40
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