#11
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Zones should totally crash and disconnect every one randomly within 3 minutes of 120 players in them. Taking 30 -45 minutes to come back online.
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#12
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way back in the day on live (tarew marr) we used to kill naggy/vox/kunark dragons with organized 10-20 pet class raids.
just mages/necros chain summoning pets until the dragon died, it didn't take too long either. has this ever been tried on p99? if it can't be done that's a real confirmation that p99 mobs are beefed up compared to live. | ||
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#13
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Some guild once did sky with a bunch of mages, a lot of changes since then tho
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#14
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Quote:
VP dragons? yeah no problems, 20 pieces of visible bronze and rubicite and crafted etc in any screenshot. Sont? Cleric standing there casting group CH and gets feared once for 3 seconds, entire fight. Almost all people in cobalt/crusty/etc level gear. Flurry in camp? no problem, rando crusty war with 2 pieces of warlords tanks it unslowed without a heal grahic for a solid 10 seconds. P99 is an absolute abomination for difficulty and there is no reason or explanation why. | |||
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#15
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one reason i can think of for the beefed up mobs on P99 is that, its a counter against our knowledge. Here in 2021 we know everything about the game and most of its mechanics. The min/max BiS battle has long been won. If mobs were any easier people would be 1 grouping vindi, 3 grouping Vulak, and that's all the content p99 offers.
I imagine back in the day on live, things were adjusted and retooled constantly to balance the game against the players ability. If things were virtually impossible, people would move on to other games and stop paying monthly subs. In-game rewards like gear and the success of a raid kept the monthly subs coming. The sleeper was supposedly designed to be "unkillable" and that turned out to be an underestimation of the player base, even back then when most of the game was still a mystery. so imo its a good thing that P99 mobs are tougher than live, trying to make the neckbeards work for their pixels. But even after these years that P99 has been running, they figured out the meta and mastered that too. | ||
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#16
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Quote:
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#17
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The cleric in that video was god awful. His whole group should have been dead 30 seconds into the video. I'm surprised he knew to jboots.
And that was a top guild.
__________________
Butchh | Facetious | Knockers Jayce | Briefs | Squash | ||
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#18
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Yeah alot of us, myself included have pissed and moaned about "not classic whatevers".
Real fact of the matter is that nobody knows to an exacting standard what "classic" was anymore. alot of code was lost/destroyed/sabotaged over the various hand-offs from verant to sony to daybreak. Rumor has it that TAKP is the next best thing to actually being a "classic" server, because someone walked out of the building with that code on a disk, because they were pissed off that verant ignored and later abandoned the Mac server. So if thats true, it really is the most classic server in existence. After all the whining and complaining about this and that, alot of us forget to ask the only question that matters: Do you have fun and enjoy playing EQ on P99? Yes, we all do, or we wouldn't be here complaining about it. | ||
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#19
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#20
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There has to be verant server code out there somewhere. It is too far fetched to think that it simply is non existent.
We should do a kickstarter to hire gruff mcgruff the crime dog to find original EQ server code. At this point I've "played" p99 longer than I have played live, or at least been semi engaged with the p99 world. EQ died for me around LDON that is only 4 years into EQ timeline. So being era correct for project 1999 is almost good enough. Which is realer the 4 years of real EQ or the 15 years of emulated real EQ on p99? Dreaming of a p99 vanilla locked server red or blue. | ||
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