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  #41  
Old 11-07-2011, 08:46 AM
Nuk3Afr1ca Nuk3Afr1ca is offline
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Quote:
Originally Posted by gdg [You must be logged in to view images. Log in or Register.]
4) snare landed 1 out of 10 on average ... with 142 MR
5) root seemed to land more often, 4 out of 10 or more
Pretty much everyone is against root landing this much, it should land 10% of the time like snare. If casters do this much damage and land root this easily, this server will be a complete joke to play a melee on. I'm not even going to play if the server launches like that.

People can live with seeing 950 damage ice comets every now and then, but fuck no to being chain rooted plus seeing 950 damage ice comets constantly on top of that. Could you imagine playing a rogue on this server? You would have to be a complete idiot. I wouldn't even play a large race warrior let alone a rogue or monk.
Last edited by Nuk3Afr1ca; 11-07-2011 at 09:02 AM..
  #42  
Old 11-07-2011, 09:43 AM
Lovely Lovely is offline
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I wish I had those magic Ice comets cause mine can't hit over 900 damage
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lovely is the greatest thing that ever happened to red99. watching everyone rage is hilarious.
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exploit - is the code word for they outleveled me and are now outfarming me
  #43  
Old 11-07-2011, 10:10 AM
Crazerous Crazerous is offline
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Quote:
Originally Posted by Null [You must be logged in to view images. Log in or Register.]
Gonna post some hard stats since the 40 casts that Darwoth posted are all I have seen. These were generated with a simulator that uses the same code as the server.

The following are spell damage averages over 1000 casts of Starfall by a Druid, and the total of 8 casts (which is about the expected well geared druid can dish out in a bar of mana).

Code:
Resist	:       Average	:	Total
25FR	: 	489	:	3912
50FR	: 	485	:	3880
75FR	: 	455	:	3640
100FR	: 	371	:	2968
125FR	: 	299	:	2392
150FR	: 	257	:	2056
200FR	: 	201	:	1608
250FR	: 	158	:	1264
Keep in mind that these are average damage totals, so it is entirely possible that someone could do much much more or much much less, especially in the 100-150 range. All pure nukes (nukes that only nuke, not dots and not nukes that stun) follow the same curve, so while the numbers might change the percentages should be about the same.
see thats fine than, null is doing a good job
  #44  
Old 11-07-2011, 10:36 AM
Booglie Booglie is offline
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Again, don't take this as me arguing with this resist system bring bad, but how high can most classes get their Mr cr and fr self buffed without pots? I know im running around on beta with some sweet gear atm, but self buffed my my line reads something like 114 124 79. That might not be exactly right, I can't log in to check, but its close.
I've given up some resists for HP, so it can definitely get highet.
What are other toons decked out pre blue diamond gear able to get resist wise?
Edit. I hate the autocorrect on my phone.
Last edited by Booglie; 11-07-2011 at 10:38 AM..
  #45  
Old 11-07-2011, 11:08 AM
Amuk Amuk is offline
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Looks good Null.
  #46  
Old 11-07-2011, 03:48 PM
Greenkrak Greenkrak is offline
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Quote:
Originally Posted by Darwoth2 [You must be logged in to view images. Log in or Register.]
bond of death also needs to be able to be dispelled instead of no icon showing up like current, i know its on the radar to be fixed but figured i would mention it anyway.
bump this ^^^
  #47  
Old 11-07-2011, 04:01 PM
lethdar lethdar is offline
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Ench nukes resist a ton, pretty sure they're coded as stuns rather than nukes. Chaotic feedback was one of the main spells every enc would keep memed forever as a quick interrupt and here it complete resists a ton.
  #48  
Old 11-07-2011, 04:05 PM
Nirgon Nirgon is offline
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One thing, to be sure, there's a chance to resist out right even with base fr/cr. Having discussed with an esteemed colleague, he has a screen shot of completely resisting a conflagaration in front of SolB from me while naked on CR. A very, very rare chance but I think this is worth noting.



Quote:
Originally Posted by Nuk3Afr1ca [You must be logged in to view images. Log in or Register.]
this server will be a complete joke to play a melee on.

Could you imagine playing a rogue on this server? You would have to be a complete idiot.
Bud, you don't want to be in the world of pain that is getting muscle locked and beat down by a hasted rogue + an accomplice. Eyerazzia, god forbid a crystalline spear will put you down hard. This server will be going to Kunark and seeing rogue duelist. I might not suggest rogue as a first character, but they will definitely be viable and nasty down the road.


Null, pls if you'd be so kind test root, whirl, stun, blind, snare with your parser. It may do much to silence the masses or otherwise show a flaw.
Last edited by Nirgon; 11-07-2011 at 04:09 PM..
  #49  
Old 11-07-2011, 04:45 PM
Cymbal Cymbal is offline
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the topic we really need to discuss is how much resists do you think the AVERAGE warrior, rogue, monk have at lvl 50. This being UNBUFFED, and with PRE-RAID gear.

then we can address resistances, and how much damage they should take off nukes.

These classes first need to worry about getting MR up to a safe level to resist CC. often times to get fr/cr you need to TRADE stats.

this is CLASSIC. there arent that many stats to go around....
  #50  
Old 11-07-2011, 04:47 PM
Nirgon Nirgon is offline
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They should work like they did in classic. Let's stick to discussing what spells esp the CC variety landed re: frequency.
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