#1
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an amorphous goo
The NPC "an amorphous mass" (the unusually large black goo) in Dragon Necropolis was pulled and downed this weekend by our raid force, and when it died it did not split into more goos. There is a ZAM post on this monster from around Velious era that indicates it did used to do this. Not 100% on it, but I remember this mob having this "split" mechanic when killed.
http://everquest.allakhazam.com/db/npc.html?id=5425 2 posts from the above link (one 4/14/01 and other 2004 indicate that this occurred on this mob) | ||
Last edited by Shea; 10-12-2015 at 11:15 PM..
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#2
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Need more information.
Did it split when it died or got low? How many individual splits? Did the splits split? Did it split every time? What were the names of the split? Same model? Loot? Stats like max hit? | ||
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#3
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Added link info
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#4
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http://www.angelfire.com/freak/eqjon...necropolis.htm
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#5
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Quote:
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__________________
Lootenant Dan <Hierophant>
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#6
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I am writing the script to allow splits for the goos.
Currently on eqlive, the amorphous mass always splits into 2 smaller ones. It seems originally, there were multiple splits. Large->Medium->Small, with comments indicating up to 10 total goo. So, I'm thinking Large always splits into 2 mediums, and the mediums split random 1-4 small goo to achieve 5 minimum, 11 max. There is also commentary about different spawn times and mechanics. The one (large) near neb being 6 hours, and the other at 15 minutes. The larger one is said to be indifferent but will attack on a hail. Lasty, the loot. Currently Pulsing goo is more common than Pliable goo. 99% sure it should be the other way around. Anyone have additional details about any of this? | ||
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#7
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Seem to work on giant magic rules if nothing else with the unmezzable comments.
http://everquest.allakhazam.com/db/n...99349138319173 Quote:
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http://everquest.allakhazam.com/db/z...01415642027399 Quote:
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The feel I'm getting from alla is that originally there were two spawns roughly where they spawn currently with both being able to split down to small goo from large to medium and then small. Large it seems could spawn 1-4 medium and those themselves 1-4 small making them fairly common. Any size goo seemed to have equal but rather rare chance to drop pulsing rezes versus Pliable goo which seemed to drop from any goo with a fairly common rate versus the pulsing rez goo. Later it seems the script was changed to one semi rare spawn and one on a quicker spawn more akin to the actual zone timer. This somewhat implies that the 10+ original goo spawns dropped too many rez goos and had to be scaled back eventually. Possibly only the semi rare spawn being able to drop pulsing goo at some point in 2003/2004. With some of the 2001-2003 comments I would wager that the original large goo was of a level/class to both enrage/summon so 56+ warrior/rogue/monk at the least with the smaller goo probably being lower than that but that is only assumed. | ||||||||
Last edited by Pringles; 05-11-2019 at 02:16 AM..
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#8
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Jaled' Dar should death touch if he isn't
http://everquest.allakhazam.com/db/z...99785131246621 Quote:
http://everquest.allakhazam.com/db/z...99284182926765 Quote:
http://everquest.allakhazam.com/db/z...99264198349921 Quote:
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Last edited by Pringles; 05-11-2019 at 02:30 AM..
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#9
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Pending update:
-large goo near neb is no longer kos. he will aggro on attack or hail. spawn time increased to 6 hours, splits implemented. -smaller goo does not split, wanders, and has a normal respawn time. -pulsing goo is rarer than pliable goo. | ||
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#10
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Working on finishing Queen Raltaas script.
I see notes for her existing spawn tied to march2001. As far as I know, she started spawning with Velious release. Any info about this? Pending update: -implemented spider spawns on queen's death -corrected timers and depop/repop mechanics of queen/ph | ||
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