Project 1999

Go Back   Project 1999 > General Community > Starting Zone

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 01-02-2021, 04:47 PM
nilbog nilbog is offline
Project Manager

nilbog's Avatar

Join Date: Oct 2009
Posts: 14,460
Default

I rewrote this script based on a post from an eq developer at the time.

https://web.archive.org/web/20081206033325/http://forums.station.sony.com/eq/posts/list.m?topic_id=143508


It should be working like this, and has been since 2013. If it is not, then create a bug report.

Quote:
Why does the wiki even link to a claim of Nilbog that "it works just like that" (regarding the revealed eqlive spawn mechanism: https://www.project1999.com/forums/s...4&postcount=57) when that is clearly not true (anymore)?

As things are, the p1999 AC (on green, at least) is a "newly invented" spawn loosely based on the classic ancient cyclops.

If we're inventing new spawns on p1999, can we put Quillmane on a static spawn time as well? And the gods? And dragons? Maybe just sell dragon loot for $$ directly from the staff?
[You must be logged in to view images. Log in or Register.]
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:42 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.