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  #11  
Old 09-20-2019, 10:18 PM
Jibartik Jibartik is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Originally Posted by Rogean View Post
The 25 Mob AE Limit will be in place, but we will evaluate this and change as necessary.

We have received evidence that ALL spells and songs were limited to a max of 4 mobs per cast/pulse until September 1999. This will be in place for Launch.
[You must be logged in to view images. Log in or Register.] (idk how to get your strikeout in there)

https://www.youtube.com/watch?v=WBrLHMCTDAA
Last edited by Jibartik; 09-20-2019 at 10:31 PM..
  #12  
Old 09-20-2019, 11:52 PM
Wallicker Wallicker is offline
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The chant series does 14 per tick with a drum, for three ticks, as well as
lowering the MR, CR, or FR of the target by 25 points. There is no change
to the resistance debuff without an instrument, but damage drops to 8 per
tick. And, the very nature of the songs makes them very hard to resist in
the first place, much like Tashan or Malosi.


Does this mean chants get a -resist mod like lures as well?
  #13  
Old 09-21-2019, 04:04 AM
Brocode Brocode is offline
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I will counter your evidence of 4 mobs

Quote:
KITING GROUPS OF MOBS FOR EXP AND CASH! - Bergil Moonsong, Prexus
When you reach level 18 and get Denon's Disruptive Discord, find a place where the mobs can not run as fast as you using Selo's without a drum.
For me, this was East Karana, where I would gather around 6 mobs (Gnoll or Undead Reavers, Griffawns, Gorge Hounds etc) and then kite them using a twist of Denon's and Selo's. With a Brass Horn equipped, and using external camera it's easy to make sweeping circuits and in around 15 minutes you have a nice pile of dead mobs, lots of exp and lots of loot (rawhide, bronze weapons, runes and words). If you take damage, just twist in Hymn between Selo's and your next Denon's.

It's so easy, levels 18 to 22 pass very painlessly using this method.

Strategy Submitted on: Wednesday, March 01, 2000

http://web.archive.org/web/200204282...EW.ASP?ID=1421
  #14  
Old 09-21-2019, 04:14 AM
Dolalin Dolalin is offline
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Quote:
Originally Posted by Brocode [You must be logged in to view images. Log in or Register.]
Strategy Submitted on: Wednesday, March 01, 2000
  #15  
Old 09-21-2019, 04:19 AM
Brocode Brocode is offline
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[You must be logged in to view images. Log in or Register.] its after patch damn, your good!
  #16  
Old 09-21-2019, 04:20 AM
Dolalin Dolalin is offline
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You don't get to change the world without an eye for detail, son. [You must be logged in to view images. Log in or Register.]

By the way, if you check the JSON api output, the author of that post I use in my evidence is John Capozzi, one of the original EQ game devs. He knew what he was talking about.

https://www.mobygames.com/developer/...loperId,67552/

These old mailing lists are an underrated research resource...
Last edited by Dolalin; 09-21-2019 at 04:43 AM..
  #17  
Old 09-21-2019, 09:11 AM
Chortles Snort|eS Chortles Snort|eS is offline
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huge
nice find
  #18  
Old 09-21-2019, 09:58 AM
Dolalin Dolalin is offline
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I found another one from Kendrick (aka John Capozzi) which is even more explicit.

https://groups.yahoo.com/api/v1/grou...1?guccounter=1

Quote:
----- Original Message -----
From: John Kim <kim@...>
To: <eqbards@onelist.com>
Sent: Friday, May 14, 1999 3:53 AM
Subject: Re: [eqbards] Which song for soloing?


>From: John Kim <kim@...>
>
>On Thu, 13 May 1999, J.M. Capozzi wrote:
>>
>> >Melee:
>> >I would take preferance to singing Anthem, and switch to healing (and
step
>> >back from the fight to avoid the shit list effect) with my mandolin.
>>
>> Once again, when we're getting hit in excess of 60 points per swing, even
>> with my 11 per tick with a lute, it's not worth the loss of my blades.
Dead
>> mobs give you plenty of time to heal. Live ones don't.
>
>If you're in a good group, everyone should be taking damage.
>If everyone is wounded, and if the song heals just 5 points
>per tick with your weapons equipped, for a six person party
>that's 30 points of healing per tick, which can substantially
>offset even 60 points damage per swing.
>

Well, when you get hit as an individual twice in 2.5 second round, 4 times
in a tick, in the 60 point range, Hymn has negligble effect. I do 6 per
tick standing without an instrument, plus the natural 1 point regen. That's
7 damage healed per tick. A tick is 5 seconds. 84 hitpoints per minute.

Most of our fights last 45 seconds or less, so if I sang Hymn full time
that's 54 points damage healed per member. One hit from the monsters we
fight. Not singing Hymn in lieu of another song, such as Melodic Binding,
is much more effective. With Melodic binding, I probably stop that mob from
making half a dozen swings. Proactive damage avoidance.

We have a good group, and we try to spread damage as much as possible, but
it's just better if I don't sing Hymn in combat now. It was great when we
were bashing gnolls and orcs and goblins in the single digit levels, less
great in the teens, and a pretty obsolete tactic after 20th.

>I don't think there's any right answer to which songs to use.
>It all depends on the circumstances. Figuring it out is the
>fun of playing a bard. :-)
>
>> Switched to an old standby instead..Lucid Lullaby. I'd rather the caster
>> not cast, than take my chances resisting the spell. Lullaby does an
>> excellent job interupting the casters.
>
>Another use I found for Lullaby is saving your party when a
>hopelessly red train gets dumped on it. The song *really*
>pisses off the monsters, so you fire it up until you have
>their attention, then hit accelerando and lead them away from
>your party.
>

Good tactic, but not something that can be done indoors, nor even in most
outdoor dungeons. For getaways now, I use the 26th level song, Appalling
Screech. Area fear song, clears a room in a hurry.

>I heard the maximum number of mobs affected by it was limited
>to 4 for playbalance reasons. I have no problem with that,
>but it seems to me that even when the song is already working
>on 4 mobs, it still gets other mobs nearby (who are not being
>affected by the song and are normally non-aggressive) mad at
>me. It's hard to keep calm when 4 mobs are beating on you and
>3 more join the fray, so I can't say I'm certain about this.
>But that's the impression I'm getting of how it works.
>

That's correct, all bard AoE (and most AoE spells in general) have a maximum
of four targets now.

>--
>John H. Kim
>kim@...
>
>
>------------------------------------------------------------------------
>How many communities do you think join ONElist each day?
>http://www.onelist.com
>More than 1,000!
  #19  
Old 09-21-2019, 10:16 AM
Jibartik Jibartik is offline
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This guy's looking into the matrix!
  #20  
Old 09-21-2019, 10:24 AM
Dolalin Dolalin is offline
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Nahhhhh I just wrote some quick Powershell to scrape all the messages from the API into json files and I do a grep for interesting terms [You must be logged in to view images. Log in or Register.]

Quote:
PS C:\> $count = 0; for ( ;$count -le 10000; ) { curl.exe -s "https://groups.yahoo.com/api/v1/groups/eqbards/
messages/$count" | Out-File "$count.json"; $count++; }
Powershell is a little better than Bash for this because you can also use it to do post-processing with the ConvertFrom-Json commandlet, and it parses the json into a full fledged object. That's how I clean up the emails.
Last edited by Dolalin; 09-21-2019 at 10:29 AM..
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