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  #11  
Old 01-18-2014, 11:42 AM
Laok Laok is offline
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Code:
UIErrorLog created at Sat Jan 18 10:41:05 2014
[Sat Jan 18 10:41:05 2014] Warning: file EQLSUI.xml not found in directory UIFiles\default\.  Attempting to use file from Default skin.
[Sat Jan 18 10:41:05 2014] Couldn't open or read UIFiles\default\EQLSUI.xml
[Sat Jan 18 10:41:05 2014] Error reading XML.
[Sat Jan 18 10:41:05 2014] Error loading skin: loading default skin instead.
[Sat Jan 18 10:41:05 2014] Warning: file EQLSUI.xml not found in directory UIFiles\default\.  Attempting to use file from Default skin.
[Sat Jan 18 10:41:05 2014] Couldn't open or read UIFiles\default\EQLSUI.xml
[Sat Jan 18 10:41:05 2014] Error reading XML.
EQLSUI.xml is in /uifiles/default
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  #12  
Old 01-18-2014, 12:14 PM
tristantio tristantio is offline
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From what I see, it doesn't look like this is related to the patcher or the latest patch set (v31), I don't see an entry for EQSLUI.xml in either (although I could probably add a fix for this regardless to copy over the needed file automatically).
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Last edited by tristantio; 01-18-2014 at 12:21 PM..
  #13  
Old 01-18-2014, 01:50 PM
Laok Laok is offline
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this morning was the first time i tried it
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  #14  
Old 01-22-2014, 01:02 PM
tristantio tristantio is offline
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Hi everyone,

For my own need, I wrote a simple damage parser (bash script ready for use by you *NIX users) and added to the github repo for this at:

https://github.com/ahungry/p99-patch...mage-parser.sh

The reports it generates look like:

Code:
--------------------------------------------------------
DAMAGE TAKEN REPORT (AC)
--------------------------------------------------------

Data for 405 hits:

Breakdown (attacks done to you):
--------------------------------------------------------
Misses:   48.14814814814814814800
Dodges:   3.45679012345679012300
Parry:    2.46913580246913580200
Riposte:  2.71604938271604938200
Hit For:  43.20987654320987654300

Damage Spread (damage taken and how often it was taken):
--------------------------------------------------------
3 (25.1429%)    18 (2.85714%)   45 (1.71429%)   23 (1.14286%)   25 (0.571429%)
2 (16.5714%)    47 (2.28571%)   42 (1.71429%)   16 (1.14286%)   17 (0.571429%)
29 (4.57143%)   39 (2.28571%)   36 (1.71429%)   12 (1.14286%)   15 (0.571429%)
4 (3.42857%)    34 (2.28571%)   26 (1.71429%)   53 (0.571429%)  13 (0.571429%)
37 (3.42857%)   11 (2.28571%)   24 (1.71429%)   41 (0.571429%)  10 (0.571429%)
8 (2.85714%)    7 (1.71429%)    9 (1.14286%)    40 (0.571429%)
5 (2.85714%)    6 (1.71429%)    43 (1.14286%)   35 (0.571429%)
31 (2.85714%)   50 (1.71429%)   38 (1.14286%)   27 (0.571429%)

Averages:
--------------------------------------------------------
15.8171 damage taken per successful hit
6.83457 damage taken per swing (adding avoidance)


--------------------------------------------------------
DAMAGE DEALT REPORT (DPS)
--------------------------------------------------------

Data for 167 hits:

Breakdown (attacks you dealt):
--------------------------------------------------------
Misses:   23.95209580838323353200
Dodges:   .59880239520958083800
Parry:    2.39520958083832335300
Riposte:  0
Hit For:  73.05389221556886227500

Damage Spread (damage dealt and how often it was delivered):
--------------------------------------------------------
102 (22.9508%)  40 (1.63934%)   125 (1.63934%)  55 (0.819672%)  131 (0.819672%)
58 (4.09836%)   36 (1.63934%)   121 (1.63934%)  52 (0.819672%)  126 (0.819672%)
32 (3.27869%)   30 (1.63934%)   105 (1.63934%)  44 (0.819672%)  118 (0.819672%)
92 (2.45902%)   23 (1.63934%)   103 (1.63934%)  42 (0.819672%)  117 (0.819672%)
84 (2.45902%)   168 (1.63934%)  98 (0.819672%)  41 (0.819672%)  115 (0.819672%)
62 (2.45902%)   150 (1.63934%)  93 (0.819672%)  34 (0.819672%)  114 (0.819672%)
27 (2.45902%)   145 (1.63934%)  82 (0.819672%)  29 (0.819672%)  112 (0.819672%)
133 (2.45902%)  144 (1.63934%)  80 (0.819672%)  163 (0.819672%) 109 (0.819672%)
76 (1.63934%)   140 (1.63934%)  69 (0.819672%)  162 (0.819672%) 108 (0.819672%)
75 (1.63934%)   138 (1.63934%)  67 (0.819672%)  147 (0.819672%) 106 (0.819672%)
71 (1.63934%)   129 (1.63934%)  64 (0.819672%)  139 (0.819672%)
45 (1.63934%)   128 (1.63934%)  63 (0.819672%)  136 (0.819672%)

Averages:
--------------------------------------------------------
92.3607 damage dealt per successful hit
67.4731 damage dealt per swing (adding avoidance)
I'm thinking of adding this parser to the launcher for both detailed reports (would be viewable at http://localhost:4444/report/) to display the above, as well as a realtime DPS listing that calculates DPS in real time.

Are there any hooks into an EQ UI file that would allow said file to be updated by the launcher and printed out in the EQ UI in game (in real time) or would the best option here be to simply pop up a small GUI window that prints DPS dealt/taken that the user could overlay with their EQ window manually (maybe via an always on top checkbox)?
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  #15  
Old 02-15-2014, 03:18 PM
Lisset Lisset is offline
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I'm not sure where to put this, but I just want to say the new UI on your website looks awful. The background makes it harder to read and frankly, the page doesn't render well on Chrome.

I realize the old UI isn't that attractive but at least it was functional without needless distractions.
  #16  
Old 02-16-2014, 12:13 AM
tristantio tristantio is offline
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I figured some would not like it, which is why there is a link in the top right (right above the auction menu/filters) to toggle back to the old style (and it will persist as long as your cookie does) [You must be logged in to view images. Log in or Register.]
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  #17  
Old 02-23-2014, 03:24 PM
tristantio tristantio is offline
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File updated for new patch
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  #18  
Old 02-28-2014, 10:34 PM
andrewstan andrewstan is offline
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thanks for you sharing tristantio
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  #19  
Old 05-21-2014, 05:58 PM
iruinedyourday iruinedyourday is offline
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Im sorry, I just have to say I almost called your friends company just to tell them how awesome they were, even tho I don't live in texas.

Delivering justice, to lawns. *hammer on grass

that's hilarious.
  #20  
Old 05-21-2014, 06:28 PM
bktroost bktroost is offline
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Has anyone confirmed that this doesn't make EQ play Rickroll everytime you loot a corpse? Like a mage looting Inny or a Warrior looting Sev?

If it did I might consider using it.
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