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  #11  
Old 08-28-2019, 02:47 PM
Xulia Xulia is offline
Sarnak

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Quote:
Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
Kedge Keep
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  #12  
Old 08-28-2019, 02:48 PM
StocktonRZ StocktonRZ is offline
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Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
What about spells you can’t find on vendors in Odus?
Also open to suggestions on best policies regarding importation of gear, spells, et cetera. Goal is to try to strike a balance between the (fun) challenge of being stuck in one zone, without crippling entire classes, et cetera.

Maybe grant a certain number of importation waivers per member? Top 5 items or spells you want to import, you can?
  #13  
Old 08-28-2019, 02:57 PM
Vexenu Vexenu is offline
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Crystal Caverns - The guild is comprised of people who have renounced the surface world and choose to live underground in the dwarf city.

Stonebrunt mountains - The guild consists of explorers who have gathered in the most remote part of the world.

Everfrost Peaks - This could be fun just for the challenge of seeing how high you could level without ever leaving the zone. I believe Ice Giants can take you to 60.

Qeynos - The guild all stand inside the rodcet nife UFO and wait for the day it takes off for outer space.

Warsliks Wood - The guild lives in the underground tunnels/caves connecting to LOIO.

Timorous Deep - The guild is composed of shipwreck survivors who washed up on the shore of the hidden inn island.
  #14  
Old 08-28-2019, 02:59 PM
StocktonRZ StocktonRZ is offline
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Quote:
Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
Qeynos - The guild all stand inside the rodcet nife UFO and wait for the day it takes off for outer space.
This one comes with free Kool-Aid.
  #15  
Old 08-28-2019, 03:07 PM
Expediency Expediency is offline
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Join Date: Aug 2015
Location: Druid rings
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Quote:
Originally Posted by StocktonRZ [You must be logged in to view images. Log in or Register.]
Also open to suggestions on best policies regarding importation of gear, spells, et cetera. Goal is to try to strike a balance between the (fun) challenge of being stuck in one zone, without crippling entire classes, et cetera.

Maybe grant a certain number of importation waivers per member? Top 5 items or spells you want to import, you can?
Very exciting idea. I have put some thought into an odus only guild ruleset but never made any real moves towards trying it. Here are my suggestions:

1. Characters must be guilded at level 1 and bind on odus at that time.
2. The only way to leave odus without being booted is to bank your weapons and armor. You must travel the rest of the world naked.
3. Any character level 2 or higher found exping outside odus is booted.
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  #16  
Old 08-28-2019, 03:10 PM
StocktonRZ StocktonRZ is offline
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Quote:
Originally Posted by Expediency [You must be logged in to view images. Log in or Register.]
2. The only way to leave odus without being booted is to bank your weapons and armor. You must travel the rest of the world naked.
Great solution that keeps things challenging. Very clever.
  #17  
Old 08-28-2019, 03:23 PM
branamil branamil is offline
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Quote:
Originally Posted by Izmael [You must be logged in to view images. Log in or Register.]
Actually that would be a decent challenge.

What zone(s) would allow you to reasonably level all the way to 60? Surely something like North Qeynos... Plenty of supplies, and guards of all levels. With a harmony capable class you can single pull everything since it's outdoors.

Gonna suck gear-wise though.
Possibly freeport or commons as well. But yeah if you can't buy spells or train then it would suck
  #18  
Old 08-28-2019, 03:30 PM
bonesaw bonesaw is offline
Sarnak


Join Date: May 2016
Posts: 306
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Quote:
Originally Posted by Expediency [You must be logged in to view images. Log in or Register.]
Very exciting idea. I have put some thought into an odus only guild ruleset but never made any real moves towards trying it. Here are my suggestions:

1. Characters must be guilded at level 1 and bind on odus at that time.
2. The only way to leave odus without being booted is to bank your weapons and armor. You must travel the rest of the world naked.
3. Any character level 2 or higher found exping outside odus is booted.
I like this rule set...I’m in provided the guild name doesn’t suck
  #19  
Old 08-28-2019, 03:35 PM
Kintronics Kintronics is offline
Orc


Join Date: Jul 2018
Location: NY
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Stonebrunt Mountains.

Ocean of Tears.
  #20  
Old 08-28-2019, 03:47 PM
StocktonRZ StocktonRZ is offline
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Quote:
Originally Posted by Kintronics [You must be logged in to view images. Log in or Register.]
Ocean of Tears.
As non-city, non-starting zone suggestions go, this one is pretty good.
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