When it comes to this game per the task at hand...
Team > Class > Player > Gear > Race
A bad group/guild could flop with the perfect lineup. Classes are important and can make up for bit of lacking in player skill. Gear is way more important than race.
I had a Ogre SK on live. I'd love to say stun immunity saved me a few deaths while trying to FD. It probably did but I'm guessing it was rare. I do know that I burned through a TON of shrink potions until I had some type of illusion spell. Slam/Bash was very handy reverse kiting as it stops the pacing of the mob; that's probably the most noticeable thing with the big races.
I'd even be prone to add the points in strength just to make life easier. If you get to the point where you are raiding that last 15-20 points that would have been better put in stamina aren't going to be a deal-breaker. Capping stats is annoying but hard to complain about when you get to that point.
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