#1
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Kunark and Hybrid Skill Caps
Title says it all. We all remember how rangers went from alright tanks to instantly killed by wanton rats. However, this server already has the increased hybrid mana pools which did not come until very late velious and the resist checks seem to be from the post-resist patch, so with that in mind...
How are hybrid defensive skillups going to be in Kunark? Are we still going to see effective SK / Pala tanks or is that pretty much out? | ||
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#2
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One of the things I want to see reverted to Classic: Quote:
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#3
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<a href="http://www.flickr.com/photos/59859423@N07/5545602792/" title="Skillcaps for Kunark by Dumesh Uhl'Belk, on Flickr"><img src="http://farm6.static.flickr.com/5057/5545602792_27e5e3343b_t.jpg" width="75" height="100" alt="Skillcaps for Kunark" /></a> | |||
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#4
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#5
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1. they can find evidence of how things were at a particular time 2. they can code things server side to make P1999 work that way | |||
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