#12
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Just give us a keyring...
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#14
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-Guild toolbox
-Raid toolbox -key ring -bazaar (I ain't willing to spend hours in tunnel for an item that never shows up.) -Preset spell icon configurations -Raid/guild/group corpse drag -DOT DAMAGE (Contrary to claims, not all DoTs even give you a wore off message) -Map feature (seriously, the maps have been out for 2 decades, just friggin include them already. Not everyone likes GINA) -Autoloot (Places all your shit where it's supposed to go.) -Pets that don't need reagents, or poof when you zone. All of those would make life easier w/o affecting the gameplay.
__________________
"An optimist will tell you the glass is half-full; the pessimist, half-empty; and the engineer will tell you the glass is twice the size it needs to be."
"The only difference between the saint and the sinner is that every saint has a past, and every sinner has a future." --Oscar Wilde | ||
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#15
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SPELL SETS!!! FOR THE LOVE OF GOD BRING BACK SPELL SETS!!!! FOR THE LOVE OF SHAMANS, BRING BACK SPELL SETS!!! DO YOU HATE DRUIDS!?!?! IF NOT, BRING BACK SPELL SETS!!!!! HOW DO YOU FEEL ABOUT NECROS?!?! HATE THEM? NO? THEN BRING BACK SPELL SETS!!!!!!! FOR THE LOVE OF WHATEVER THE FUCK IT IS THAT YOU LOVE, AND HOLD NEAR AND DEAR, BRING BACK THE SPELL SETS!!!!!!!!!
#willbuythep99devssandwichesforspellsets | ||
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#16
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In addition to quality of life fixes discussed above, i'd like to see some end-of-life balance changes to some particularly broken classes/mechanics that just happened to not get fixed until luclin:
-Warrior aggro (obviously over nerfed from the hate cap and immediately fixed in luclin) -Tash aggro (tash is more aggro than malo + slow combined, silly and clearly broken) -Wizards (velious wizards may be the most nerfed class in MMO history, not just eq) -Druid healing at 60 maybe If we're gonna have a server stuck in this time for all eternity I think it's fair to fix some of the outstanding issues which wouldn't upset any of the overall balance of power in velious. | ||
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#17
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No
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Foxpox [60 Shaman] / Foxcharm [60 Enchanter]
Foxystyle [60 Druid] /Foxfansy [60 Bard] Foxpet [60 Magician] / Foxaid [60 Cleric] Foxlich [60 Necromancer] Foxplosion [60 Wizard] Foxstab [60 Rogue] /Foxcharming [60 Enchanter] / Foxfrenzy [60 Warrior] | ||
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#19
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There are plenty of suggestions here that would in no way harm the spirit of classic, and regardless the GM's have made non-classic changes (rooted dragons, clickie and hate nerfs, non-classic drop rates on some items, etc). The argument that having a key ring or displaying DoT damage would somehow harm the spirit of classic given the above changes is kind of silly.
I think a good compromise would be to let the dorks on green server have the "classic" experience of not being able to mod their UIs or have keyrings or DoT damage, and let those of us who play on blue have the classic themed QOL changes. | ||
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#20
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DoT damage: who cares, everyone knows the numbers
Leashing: remove, unclassic and uncool Pet window: put back completely (so UI buttons don't poof over client restarts) Remove the forced /dyn lights: it's a nightmare for some of us Keyring: no. Wasting inv/bank room on keys is part of the game. Bazaar/spell sets/etc: FFS, no. This isn't QoL, but game-changing features Reset ST periodically: just to rustle the jimmies of a few cry babies Remove the AE limit: AE PL is part of the game and it's a shame it has been taken out. | ||
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