#161
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So here’s a couple fun takes on a “custom content” version of ST, piggybacking someone else’s idea: instead of just the 4 warders, each spawn point has a chance of spawning any CoV raid dragon (or maybe a list of 8 or so CoV dragons) including any one of the 4 warders, and have the window be something like 10 or 11 days (something non-standard) with like a + or - 6 hour window.
It would keep warder loot very rare, for those that are excessively proud/protective of their unique pixels, but still provide the chance for new people to experience that content. On a quake or reset, it would likely open things up a little more, maybe making it so that the raid guilds are stepping on each other’s toes just a little bit less.
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P1999 Blue: Relent Less - 60 Bard ; Red: Shifty - 24 Druid
Formerly: Toomuch Twohandle 65 Ranger on Sullon Zek | ||
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#162
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Quote: "...keep warder loot very rare, for those that are excessively proud/protective of their unique pixels, ..."
Lol. Good suggestions
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#163
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Quote:
[You must be logged in to view images. Log in or Register.] Rest in peace Reep | |||
Last edited by t3kn34k; 02-11-2020 at 02:26 AM..
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#164
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All of this is a pipe dream, doubt they will ever reset them when there is green servers to experience that content. However, all have been good ideas, one in particular would be to wake the sleeper on each quake, for lets say a day or something, the sleeper takes it path across velious, warders are up and then disappear after a certain amount of time. This would limit the number of drops.
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Zigzagwanderer
Zigzagdreams | ||
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#165
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#166
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#167
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They'd farm it until the officers get enough loot, then wake it. Only realistic way is to prevent the script from being triggered.
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#168
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Quote:
Still not sure I buy the evil intentions theory. Just because someone was an asshole at one point doesn't mean someone else would be another time, given the same options. | |||
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#169
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Being in Riot and knowing the Sleeper wouldn’t yield loot no way we would wake the sleeper. Wouldn’t get anything out of it. Would prolly rotate between us and AG till Kittens had enough keys to try themselves.
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#170
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I think the "spite" and "farm" issues would be solved by making the event only reset all at once. If you kill 1 warder it won't respawn. After all 4 are dead you need to kill the sleeper and then the event resets after 1 week, 2 weeks, 1 month etc. from sleeper time of death.
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