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  #31  
Old 08-14-2020, 11:12 AM
Fammaden Fammaden is offline
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Originally Posted by xdrcfrx [You must be logged in to view images. Log in or Register.]
Yeah island 5 probably the first real challenge - will level 50 enchanters be able to reliably cc the trash mobs? For that matter, the usual tactic on island 2 is to just lock down the mob that spawns the boss - will a level 50 enchanter be able to do that?

the real question is how long will it be before someone clears the bees on island 6? queen bee aint no joke.
I think people plan to zerg rush bees with an army of pet classes. I'm with you about five, that shit wrecks 60 chanters on the regular on blue.
Last edited by Fammaden; 08-14-2020 at 11:20 AM..
  #32  
Old 08-14-2020, 11:18 AM
Convict Convict is offline
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Originally Posted by Castle2.0 [You must be logged in to view images. Log in or Register.]
Also, "competitive sky" is because the neckbeards MUST have their server firsts to pad their elf resume for the next neckbeard guild. When their neckbeard guild flames out because leaders of such guilds are often emotionally unstable and run them into the ground, they'll need those server first brownie points for their next app.
this pretty much ^

after first couple days once the top guild gets all their server firsts or what not sky will go into a rotation like everything else. If your guild doesnt care about servers firsts id probably stay out for a week gonna be a cluster
  #33  
Old 08-14-2020, 11:19 AM
Convict Convict is offline
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Originally Posted by xdrcfrx [You must be logged in to view images. Log in or Register.]
For that matter, the usual tactic on island 2 is to just lock down the mob that spawns the boss - will a level 50 enchanter be able to do that?
nah some poor sucker gonna get stuck on kite duty for a loooong time
  #34  
Old 08-14-2020, 11:48 AM
Widan Widan is offline
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Originally Posted by OuterChimp [You must be logged in to view images. Log in or Register.]
I just don't see any appeal to play on a server, where you can be minding your own business, and along comes some jerk to PK you just for f's sake.
You know all those losers on green who try to rules lawyer every single spawn? Yea they don't exist on pvp. That alone makes it much more bearable even if you get PK'ed from time to time.
  #35  
Old 08-14-2020, 12:01 PM
xdrcfrx xdrcfrx is offline
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Quote:
Originally Posted by Fammaden [You must be logged in to view images. Log in or Register.]
I think people plan to zerg rush bees with an army of pet classes. I'm with you about five, that shit wrecks 60 chanters on the regular on blue.
will that even work? especially now that you can't pull the bees down to 5, keeping them under control is a challenge on 6, even more so once you kill the first spawn and you have the splits to deal with. If you kill the 3-split bee first, you will have to maintain the kite on the original 2 bees, plus 2 of the 3 split bees; have to make sure people aren't getting low hp aggro. Keeping the bees locked down with high level bards is easy enough, but with the level cap still at 50? queen bee's AoE gonna be tough to deal with, too. 100hp/tic gonna chew up a bunch of level 50's pretty quick, i would think.
  #36  
Old 08-14-2020, 12:06 PM
Nuggie Nuggie is offline
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Mass pets is how we did it on Blue waaay back. I wanna say 35 pets? Myu?
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  #37  
Old 08-14-2020, 12:16 PM
xdrcfrx xdrcfrx is offline
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yeah, i guess if you could keep your mages and necros out of range of the AoE then you just have them summon new pets as they die. like killing phinny, but on a much larger scale heh.
  #38  
Old 08-14-2020, 01:07 PM
zanderklocke zanderklocke is offline
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Are people going to agree to not kill Overseer of Air to spawn more nobles?

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Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx
Power Leveling Service | OT Hammers | Quillmane Quide
  #39  
Old 08-14-2020, 01:26 PM
xdrcfrx xdrcfrx is offline
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Originally Posted by zanderklocke [You must be logged in to view images. Log in or Register.]
Are people going to agree to not kill Overseer of Air to spawn more nobles?

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lol
  #40  
Old 08-14-2020, 01:47 PM
zanderklocke zanderklocke is offline
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Quote:
Originally Posted by zanderklocke [You must be logged in to view images. Log in or Register.]
Are people going to agree to not kill Overseer of Air to spawn more nobles?

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In case anyone needs a reminder:

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Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx
Power Leveling Service | OT Hammers | Quillmane Quide
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